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公开(公告)号:US11616766B2
公开(公告)日:2023-03-28
申请号:US17315778
申请日:2021-05-10
发明人: Yi Zhang
IPC分类号: H04L9/40
摘要: The present disclosure describes techniques of encryption and decryption. The described techniques comprise obtaining a digital code to be encrypted; obtaining at least one predetermined rule; generating an encrypted digital code by rearranging and reorganizing bits comprised in the digital code to be encrypted based on the at least one predetermined rule; and delivering the encrypted digital code to a client computing device.
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公开(公告)号:US11904239B2
公开(公告)日:2024-02-20
申请号:US17390548
申请日:2021-07-30
发明人: Yi Zhang , Biao Yan , Haofeng Li
CPC分类号: A63F13/46 , A63F13/44 , G06F9/30025 , A63F2300/61
摘要: A computer-implemented method is provided, the method including: a client calculating a game score in real time according to an operation of a user, recording the operation and an operation time corresponding to the operation for generation of an operation sequence, and reporting the operation sequence and a score calculation result to a server after a game is over; the server starting a game loop, and performing the operation during the game loop according to the operation sequence, so as to calculate a real score of the user; comparing the real score with the score calculation result to verify whether the user cheats, and feeding back a verification result to the client; and the client receiving the verification result and performing a processing corresponding to the verification result.
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公开(公告)号:US20220032184A1
公开(公告)日:2022-02-03
申请号:US17390548
申请日:2021-07-30
发明人: Yi Zhang , Biao Yan , Haofeng Li
摘要: A computer-implemented method is provided, the method including: a client calculating a game score in real time according to an operation of a user, recording the operation and an operation time corresponding to the operation for generation of an operation sequence, and reporting the operation sequence and a score calculation result to a server after a game is over; the server starting a game loop, and performing the operation during the game loop according to the operation sequence, so as to calculate a real score of the user; comparing the real score with the score calculation result to verify whether the user cheats, and feeding back a verification result to the client; and the client receiving the verification result and performing a processing corresponding to the verification result.
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