Object state transfer method, object state transfer device, object state transfer program, and recording medium for the program
    1.
    发明授权
    Object state transfer method, object state transfer device, object state transfer program, and recording medium for the program 失效
    对象状态转移方法,对象状态转移装置,对象状态转移程序以及程序的记录媒体

    公开(公告)号:US07559064B2

    公开(公告)日:2009-07-07

    申请号:US10637181

    申请日:2003-08-08

    IPC分类号: G06F13/00

    CPC分类号: G06F9/54 G06F9/4493

    摘要: When the states of a large number of objects must be transferred to another device, the overhead can be greatly reduced and the object states can be synchronized in a short period of time. At the time of creating an object, an object creation function arranges the internal state of the object into a byte sequence in a region for transfer, and sets mapping data in a mapping management table. When an application program has manipulated the internal state by using an accessor method, the state is set in the byte sequence in the region for transfer, or obtained therefrom. A transfer function transfers the byte sequence in the region for transfer and the mapping management table to a receiver, where a reproduction function reproduces the object based on the received data.

    摘要翻译: 当大量对象的状态必须转移到另一个设备时,可以大大减少开销,并且可以在短时间内同步对象状态。 在创建对象时,对象创建功能将对象的内部状态排列成用于传送的区域中的字节序列,并将映射数据设置在映射管理表中。 当应用程序通过使用访问器方法来操纵内部状态时,将该状态设置在用于传送的区域中的字节序列中,或者由其获得。 传递函数将用于传送的区域中的字节序列和映射管理表传送到接收器,其中再现功能基于接收的数据再现对象。

    Object state transfer method, object state transfer device, object state transfer program, and recording medium for the program
    2.
    发明授权
    Object state transfer method, object state transfer device, object state transfer program, and recording medium for the program 失效
    对象状态转移方法,对象状态转移装置,对象状态转移程序以及程序的记录媒体

    公开(公告)号:US08037478B2

    公开(公告)日:2011-10-11

    申请号:US12106573

    申请日:2008-04-21

    IPC分类号: G06F13/00

    CPC分类号: G06F9/54 G06F9/4493

    摘要: When the states of a large number of objects must be transferred to another device, the overhead can be greatly reduced and the object states can be synchronized in a short period of time. At the time of creating an object, an object creation function arranges the internal state of the object into a byte sequence in a region for transfer, and sets mapping data in a mapping management table. When an application program has manipulated the internal state by using an accessor method, the state is set in the byte sequence in the region for transfer, or obtained therefrom. A transfer function transfers the byte sequence in the region for transfer and the mapping management table to a receiver, where a reproduction function reproduces the object based on the received data.

    摘要翻译: 当大量对象的状态必须转移到另一个设备时,可以大大减少开销,并且可以在短时间内同步对象状态。 在创建对象时,对象创建功能将对象的内部状态排列成用于传送的区域中的字节序列,并将映射数据设置在映射管理表中。 当应用程序通过使用访问器方法来操纵内部状态时,将该状态设置在用于传送的区域中的字节序列中,或者由其获得。 传递函数将用于传送的区域中的字节序列和映射管理表传送到接收器,其中再现功能基于接收的数据再现对象。

    Object State Transfer Method, Object State Transfer Device, Object State Transfer Program, and Recording Medium for the Program
    3.
    发明申请
    Object State Transfer Method, Object State Transfer Device, Object State Transfer Program, and Recording Medium for the Program 失效
    对象状态转移方法,对象状态转移设备,对象状态转移程序和程序的记录介质

    公开(公告)号:US20080215587A1

    公开(公告)日:2008-09-04

    申请号:US12106573

    申请日:2008-04-21

    IPC分类号: G06F17/30

    CPC分类号: G06F9/54 G06F9/4493

    摘要: When the states of a large number of objects must be transferred to another device, the overhead can be greatly reduced and the object states can be synchronized in a short period of time. At the time of creating an object, an object creation function arranges the internal state of the object into a byte sequence in a region for transfer, and sets mapping data in a mapping management table. When an application program has manipulated the internal state by using an accessor method, the state is set in the byte sequence in the region for transfer, or obtained therefrom. A transfer function transfers the byte sequence in the region for transfer and the mapping management table to a receiver, where a reproduction function reproduces the object based on the received data.

    摘要翻译: 当大量对象的状态必须转移到另一个设备时,可以大大减少开销,并且可以在短时间内同步对象状态。 在创建对象时,对象创建功能将对象的内部状态排列成用于传送的区域中的字节序列,并将映射数据设置在映射管理表中。 当应用程序通过使用访问器方法来操纵内部状态时,将该状态设置在用于传送的区域中的字节序列中,或者由其获得。 传递函数将用于传送的区域中的字节序列和映射管理表传送到接收器,其中再现功能基于接收的数据再现对象。