DEVICE AND METHOD OF SELECTING AN OBJECT FOR 3D PRINTING
    1.
    发明申请
    DEVICE AND METHOD OF SELECTING AN OBJECT FOR 3D PRINTING 有权
    选择3D打印对象的设备和方法

    公开(公告)号:US20160314617A1

    公开(公告)日:2016-10-27

    申请号:US15084725

    申请日:2016-03-30

    Abstract: Aspects of the technology include method of selecting an object from a videogame for 3D printing. The method involves periodically rendering a virtual environment of a videogame for display at a succession of points in time. Information is periodically recorded that enables visual reconstruction of at least part of the virtual environment at a succession of points in time. A predetermined set of values is periodically recorded responsive to the state of the rendered virtual environment at a succession of points in time. The predetermined set of values enables a model of a selected part of the rendered virtual environment to be generated that is configured for 3D printing.

    Abstract translation: 该技术的方面包括从用于3D打印的视频游戏中选择对象的方法。 该方法包括周期性地呈现视频游戏的虚拟环境,以便在连续的时间点显示。 周期性地记录信息,使得能够在连续的时间点对至少部分虚拟环境进行可视化重建。 在一系列时间点响应于所渲染的虚拟环境的状态来周期性地记录预定的一组值。 预定的一组值使得能够生成被配置为用于3D打印的所渲染的虚拟环境的所选部分的模型。

    SYSTEM, DEVICE AND METHOD OF 3D PRINTING
    2.
    发明申请
    SYSTEM, DEVICE AND METHOD OF 3D PRINTING 审中-公开
    系统,设备和3D打印方法

    公开(公告)号:US20160259866A1

    公开(公告)日:2016-09-08

    申请号:US15060792

    申请日:2016-03-04

    Abstract: A method of 3D printing is provided. While running a videogame, the method includes generating a virtual game environment comprising in-game geometry. The method also includes receiving an indication that the current state of the virtual game environment has been selected for 3D printing; obtaining supplementary geometry and supplementing the in-game geometry with the supplementary geometry to create a 3D printer geometry. Components of the virtual game environment included in the 3D printer geometry are modified by the supplementary geometry to have structural features within the 3D printer geometry that have dimensions calculated to support the model in its final printed physical form.

    Abstract translation: 提供了3D打印的方法。 在运行视频游戏的同时,该方法包括生成包括游戏内几何的虚拟游戏环境。 该方法还包括接收虚拟游戏环境的当前状态已被选择用于3D打印的指示; 获得补充几何,并用补充几何补充游戏中的几何,以创建3D打印机几何。 包含在3D打印机几何中的虚拟游戏环境的组件由辅助几何体修改,以具有3D打印机几何中的结构特征,其尺寸被计算为支持其最终印刷物理形式的模型。

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