Artificial Intelligence (AI) Player Modeling and Training

    公开(公告)号:US20240165509A1

    公开(公告)日:2024-05-23

    申请号:US18493180

    申请日:2023-10-24

    CPC classification number: A63F13/40 G06N20/00

    Abstract: An artificial intelligence (AI) model generates a control input for a virtual player of a video game based on input state data. A video stream of the video game is generated based on the control input for the virtual player of the video game. The video stream is transmitted to a client device. Training feedback data is received from the client device and includes a time-dependent series of human-generated feedback elements correlated to the video stream. Each feedback element indicates that the control input for the virtual player of the video game, as generated by the AI model, is either a player-approved control input or a player-disapproved control input. AI model training includes reinforcing use of the player-approved control input for the virtual player in response to the input state data, and diminishing use of the player-disapproved control input for the virtual player in response to the input state data.

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