Simplification of 3D texture address computation based on aligned, non-perspective objects
    1.
    发明授权
    Simplification of 3D texture address computation based on aligned, non-perspective objects 有权
    基于对齐的非透视对象简化3D纹理地址计算

    公开(公告)号:US08207978B2

    公开(公告)日:2012-06-26

    申请号:US11478796

    申请日:2006-06-29

    IPC分类号: G06T11/40

    CPC分类号: G06T15/04

    摘要: Apparatus, systems and methods for the simplification of 3D texture address computations based on aligned, non-perspective objects are disclosed. For example, a method is disclosed including receiving a texture address of a first pixel and determining a texture address of a second pixel by applying at least one offset to the texture address of the first pixel. Other implementations are also disclosed.

    摘要翻译: 公开了用于简化基于对准的非透视对象的3D纹理地址计算的装置,系统和方法。 例如,公开了一种方法,包括:接收第一像素的纹理地址,并通过对第一像素的纹理地址施加至少一个偏移来确定第二像素的纹理地址。 还公开了其他实施方式。