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公开(公告)号:US09527643B2
公开(公告)日:2016-12-27
申请号:US14602032
申请日:2015-01-21
Applicant: TARGET BRANDS, INC.
Inventor: Jacob Streich , Matthew M. Culver , Wade A. Ledin , Thomas G. Hill
CPC classification number: B65D73/005 , B65B61/20 , B65D5/0254 , B65D5/4204 , B65D5/4208 , B65D5/4804 , B65D5/5038 , B65D77/26
Abstract: A package includes a box and an insert. The box includes a front wall and defines a compartment therein. The front wall defines an open window between a top window edge and a bottom window edge of the front wall. The open window provides direct access to the compartment. The insert is maintained within the compartment and defines a top chamber panel adjacent the top window edge, a rear chamber panel, and a bottom chamber panel adjacent the bottom window edge. The insert is maintained within the compartment such that the bottom chamber panel divides the compartment into at least an open chamber and a closed chamber. The open chamber is defined immediately adjacent the open window between the top chamber panel and the bottom chamber panel. The closed chamber is defined on a side of the bottom chamber panel opposite the open chamber.
Abstract translation: 包装盒包括一个盒子和一个插入物。 箱子包括前壁并在其中限定隔室。 前壁在前壁的顶部窗口边缘和底部窗口边缘之间限定开放的窗口。 打开的窗口可直接访问隔间。 插入件保持在隔室内并且限定邻近顶部窗口边缘的顶部腔室面板,后室面板和邻近底部窗口边缘的底部室面板。 插入件保持在隔室内,使得底部室板将隔室分成至少一个开放的室和一个封闭的室。 打开的室被定义成紧邻顶部室板和底部室板之间的敞开的窗口。 封闭的腔室被限定在与敞开的腔室相对的底部腔室面板的一侧上。
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公开(公告)号:US12141500B2
公开(公告)日:2024-11-12
申请号:US17819125
申请日:2022-08-11
Applicant: Target Brands, Inc.
Inventor: Robert S. Stumm , Kameron A. Healy , Sarah K. Amundsen , Jeremy D. Montour , Matthew M. Culver , Marc J. Jensen , Paul D. Eckhardt , Shawn A. Roske
IPC: G06F3/16 , G02B27/01 , G06F3/01 , G06F30/12 , G06F30/13 , G06T7/20 , G06T7/70 , G06V40/10 , G06F111/18
Abstract: A virtual reality system includes a network, a virtual reality server coupled to the network including a voice streaming server configured to stream audio data, a plurality of computing devices coupled to the network and the virtual reality server and each having a display assembly configured to render virtual reality spaces and objects. At least one of the computing devices is a virtual reality headset that includes one or more tracking cameras configured to sense positioning of a user's hands relative to the headset worn by the user, at least one microphone and at least one speaker. The voice streaming server is activated to stream microphone audio data from the microphone to speakers associated with other of the plurality of computing devices when one of the user's hands associated with the headset is located a threshold distance from the tracking camera of the headset.
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公开(公告)号:US20250036354A1
公开(公告)日:2025-01-30
申请号:US18909314
申请日:2024-10-08
Applicant: Target Brands, Inc.
Inventor: Robert S. Stumm , Kameron A. Healy , Sarah K. Amundsen , Jeremy D. Montour , Matthew M. Culver , Marc J. Jensen , Paul D. Eckhardt , Shawn A. Roske
IPC: G06F3/16 , G02B27/01 , G06F3/01 , G06F30/12 , G06F30/13 , G06F111/18 , G06T7/20 , G06T7/70 , G06V40/10
Abstract: A virtual reality (VR) system includes a network, a VR server coupled to the network and a plurality of computing devices coupled to the network and the VR server. Each computing device includes a display assembly configured to render VR spaces and objects. The VR server is configured to render a virtual palette containing a plurality of VR assets and a VR retail display unit. The VR assets and the VR unit are dimensionally accurate representations of real objects so that the user is configured to fill the space on the VR unit with a limited quantity of VR assets. The user operates the computing device to select one or more VR assets to place on the VR unit. Location and position data associated with the VR assets merchandised on the VR unit are exported into a data file for use in reproducing real word merchandising of a unit.
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公开(公告)号:US20230055819A1
公开(公告)日:2023-02-23
申请号:US17819125
申请日:2022-08-11
Applicant: Target Brands, Inc.
Inventor: Robert S. Stumm , Kameron A. Healy , Sarah K. Amundsen , Jeremy D. Montour , Matthew M. Culver , Marc J. Jensen , Paul D. Eckhardt , Shawn A. Roske
Abstract: A virtual reality system includes a network, a virtual reality server coupled to the network including a voice streaming server configured to stream audio data, a plurality of computing devices coupled to the network and the virtual reality server and each having a display assembly configured to render virtual reality spaces and objects. At least one of the computing devices is a virtual reality headset that includes one or more tracking cameras configured to sense positioning of a user's hands relative to the headset worn by the user, at least one microphone and at least one speaker. The voice streaming server is activated to stream microphone audio data from the microphone to speakers associated with other of the plurality of computing devices when one of the user's hands associated with the headset is located a threshold distance from the tracking camera of the headset.
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