GAME DEVICE UTILIZING STEREOSCOPIC DISPLAY, METHOD OF PROVIDING GAME, RECORDING MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM
    1.
    发明申请
    GAME DEVICE UTILIZING STEREOSCOPIC DISPLAY, METHOD OF PROVIDING GAME, RECORDING MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM 审中-公开
    使用立体声显示的游戏装置,提供游戏的方法,记录媒体存储游戏程序和游戏系统

    公开(公告)号:US20120135803A1

    公开(公告)日:2012-05-31

    申请号:US13267233

    申请日:2011-10-06

    IPC分类号: A63F13/00

    摘要: An exemplary embodiment provides game device that stereoscopically displays a game image by utilizing parallax. The game device includes a display portion capable of providing stereoscopic display, an image pick-up portion, an object setting unit for setting a position of display of an object with respect to the display portion and arranging the object at a corresponding position in a virtual space, a display control unit for setting parallax based on the position of display of the object in a direction of depth of the display portion for causing the display portion to stereoscopically display the object, an indicated position calculation unit for calculating a relative position of an indicator with respect to the image pick-up portion based on an image of the indicator, and a game processing unit for performing game processing based on relation between the position of display of the object and the calculated relative position.

    摘要翻译: 示例性实施例提供了通过利用视差立体地显示游戏图像的游戏装置。 游戏装置包括能够提供立体显示的显示部分,图像拾取部分,对象设置单元,用于设置相对于显示部分的对象的显示位置,并将对象布置在虚拟的对应位置 空间;显示控制单元,用于基于所述显示部分的深度方向,基于所述对象的显示位置来设置视差,以使所述显示部分立体地显示所述对象;指示位置计算单元,用于计算所述对象的相对位置; 基于指示符的图像相对于图像拾取部分的指示器;以及游戏处理单元,用于基于对象的显示位置和所计算的相对位置之间的关系来执行游戏处理。