摘要:
Various embodiments for hit testing of visual objects are described herein. Data of visual objects is generated in a two-dimensional clip space. The data of visual objects includes two-dimensional projections of the visual objects. Cursor coordinates are transformed into the clip space and bounding box calculations are performed using the transformed cursor coordinates and the generated data. Hit testing is performed when there is a hit on a bounding box of at least one of the visual objects in the clip space. The hit testing is performed in a three-dimensional space. A result is then presented on a user interface based on the hit testing.
摘要:
Various embodiments of systems and methods for controlling a performance and scalability of a software application during development are described herein. A method includes generating a test environment to repeatedly trigger a test on an executable software module from a beginning of a development phase. In response to triggering, reading a set of input data, evaluating a measurement result corresponding to each input data, determining a relation of the measurement results as one of a linear and a non-linear relative to the set of input data, and initiating a corrective action for the software module if the non-linear relation is determined. The method employs the linearity (linear and non-linear relation) as a key performance indicator (KPI) to control the performance and/or scalability of the software module during development. A repetitive and/or regular testing of performance and scalability using the linearity as KPI while developing the application ensures a high performance complaint and scalable application after development.