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公开(公告)号:US10553018B2
公开(公告)日:2020-02-04
申请号:US15878070
申请日:2018-01-23
Applicant: VMware, Inc.
Inventor: Zack Rusin , Jose Manuel Rios Fonseca
Abstract: A system and method for parallel computation and assembly of primitives comprises identifying cut indices within an index buffer, identifying positions of cut indices, determining validity of primitives, and invoking a geometry shader of a graphics pipeline. The validity of two or more primitives is determined in parallel and geometry shader is invoked with the index buffer, the cut indices, and the valid primitives.