GAMING APPARATUS AND METHOD WITH THRESHOLD-BASED EVENT TRIGGER
    1.
    发明申请
    GAMING APPARATUS AND METHOD WITH THRESHOLD-BASED EVENT TRIGGER 审中-公开
    游戏设备和方法与基于阈值的事件触发器

    公开(公告)号:US20150206386A1

    公开(公告)日:2015-07-23

    申请号:US14158631

    申请日:2014-01-17

    申请人: WMS Gaming Inc.

    IPC分类号: G07F17/32

    摘要: A gaming system and method include receiving a first input indicative of a first wager amount to play a wagering game. In response to a base monetary award for a determined outcome exceeding a predetermined non-zero threshold, a rounding event is triggered. An offer to gamble a monetary amount that is at least the difference between the base monetary award and the predetermined non-zero threshold is displayed. In response to receiving a second input indicative of an acceptance of the offer to gamble, play of a gamble feature of the rounding event is initiated. In response to achieving a winning outcome in the gamble feature, a final award is awarded that is greater than the base monetary award. In response to achieving a non-winning outcome in the gamble feature, a final award is awarded that is equal to the base monetary award minus the monetary amount of the offer to gamble.

    摘要翻译: 游戏系统和方法包括:接收指示第一投注量的第一输入以进行投注游戏。 响应于超过预定非零阈值的确定结果的基础货币奖励,触发舍入事件。 显示一个要素,赌钱的金额至少是基础货币奖金与预定非零门槛之间的差额。 响应于接收到指示接受赌博的接受的第二输入,开始舍入事件的赌博特征的播放。 为了在赌博功能中获得成功的结果,获得的奖金大于基础货币奖。 为了在赌博功能中取得不成功的结果,最终的奖励将被授予等于基础货币奖金减去投注金额的金额。

    SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED AWARD MULTIPLIERS BASED ON WAGER LEVEL
    2.
    发明申请
    SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED AWARD MULTIPLIERS BASED ON WAGER LEVEL 审中-公开
    系统,方法和设备,用于基于WAGER级别播放具有随机角度乘法器的游戏

    公开(公告)号:US20140274348A1

    公开(公告)日:2014-09-18

    申请号:US14209599

    申请日:2014-03-13

    申请人: WMS Gaming Inc.

    IPC分类号: G07F17/32

    CPC分类号: G07F17/3267 G07F17/3244

    摘要: Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. Computer-implemented methods of executing a wagering game are disclosed herein. For some implementations which utilize paylines in determining a winning outcome, the method incorporates a non-linear escalation of payline multipliers based on a player's wager level. The wager level determines which of a plurality of “multiplier pools” the player will be entered into for a particular play of the wagering game. A minimum multiplier for each pool is at least the standard payline multiplier (e.g., at wager level 2, the minimum multiplier is 2×), though at higher wager levels the minimum multiplier in the corresponding pool may be higher than the standard minimum payline multiplier (e.g., at wager level 4, the minimum multiplier is 5× instead of just 4×).

    摘要翻译: 公开了游戏装置,游戏系统,进行投注游戏的方法,以及用于执行投注游戏的计算机程序。 本文公开了执行投注游戏的计算机实现的方法。 对于利用支付线来确定获胜结果的一些实现方式,该方法包括基于玩家的赌注水平的支付线乘数的非线性升级。 下注级别确定玩家将为投注游戏的特定游戏输入多少“乘数池”中的哪一个。 每个池的最小乘数至少为标准支付线乘数(例如,在下注级别2,最小乘数为2×),尽管在较高的赌注水平下,相应池中的最小乘数可能高于标准最小支付乘数 (例如,在下注4级时,最小乘数为5×而不是4×)。