Method, system and program product for viewing and manipulating graphical objects representing hierarchically arranged elements of a modeled environment
    1.
    发明申请
    Method, system and program product for viewing and manipulating graphical objects representing hierarchically arranged elements of a modeled environment 有权
    用于查看和操纵表示模型化环境的分层排列元素的图形对象的方法,系统和程序产品

    公开(公告)号:US20030007000A1

    公开(公告)日:2003-01-09

    申请号:US10170616

    申请日:2002-06-12

    Applicant: WORLDCOM, INC.

    Abstract: A data model of a modeled environment is maintained within a database. The data model includes data defining a plurality of hierarchically arranged subsets of space within the modeled environment and data defining a plurality of items populating the modeled environment. A data processing system displays within a display device at least first and second windows. The first window displays a map of the modeled environment, where the map includes at least one user-selectable graphical element representing one of the plurality of hierarchically arranged subsets of space or one of the plurality of items. In response to a first user input, a graphical element is copied from the first window and displayed within the second window. In response to a second user input selecting the graphical element within the second window, data from the database associated with the subset of space or item represented by the graphical element is presented.

    Abstract translation: 在数据库中维护建模环境的数据模型。 数据模型包括定义多个分层布置的建模环境中的空间子集的数据和定义填充建模环境的多个项目的数据。 数据处理系统至少在第一和第二窗口中显示在显示设备内。 第一窗口显示建模环境的地图,其中地图包括表示多个分层排列的空间子集或多个项目中的一个的至少一个用户可选图形元素。 响应于第一用户输入,从第一窗口复制图形元素并显示在第二窗口内。 响应于选择第二窗口内的图形元素的第二用户输入,呈现与由图形元素表示的空间或项目的子集相关联的数据库的数据。

    Method, system and program product for generating scenarios utilizing graphical objects representing hierarchically arranged elements of a modeled environment
    2.
    发明申请
    Method, system and program product for generating scenarios utilizing graphical objects representing hierarchically arranged elements of a modeled environment 失效
    用于使用表示模拟环境的分层排列元素的图形对象来生成场景的方法,系统和程序产品

    公开(公告)号:US20030006999A1

    公开(公告)日:2003-01-09

    申请号:US10170615

    申请日:2002-06-12

    Applicant: WORLDCOM, Inc.

    Abstract: A data model of a modeled environment is maintained within a database. The data model includes data defining a plurality of hierarchically arranged subsets of space within the modeled environment and data defining a plurality of items populating the modeled environment. In response to a first user input selecting a plurality of features of the modeled environment, where each of the selected features is one of the subsets of space or one of the items, a plurality of graphical elements are displayed within a whiteboard window to represent the plurality of user selected features. A control for at least one function is also presented to the user in association with the whiteboard window. In response to a second user input selecting the control for the function, a logical connection between at least two of the plurality of features having corresponding graphical elements within whiteboard window are automatically generated by reference to a rule set. In addition, a graphical element representing the logical connection is displayed within the whiteboard window.

    Abstract translation: 在数据库中维护建模环境的数据模型。 数据模型包括定义多个分层布置的建模环境中的空间子集的数据和定义填充建模环境的多个项目的数据。 响应于选择建模环境的多个特征的第一用户输入,其中所选择的特征中的每一个是空间子集或项目之一之一,在白板窗口内显示多个图形元素以表示 多个用户选择的特征。 至少一个功能的控件也与白板窗口相关联地呈现给用户。 响应于选择功能的控制的第二用户输入,通过参考规则集自动生成具有白板窗口内的相应图形元素的多个特征中的至少两个之间的逻辑连接。 此外,表示逻辑连接的图形元素显示在白板窗口中。

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