WAGERING GAME WITH SYMBOL SELECTION GAMEPIECE
    1.
    发明申请
    WAGERING GAME WITH SYMBOL SELECTION GAMEPIECE 有权
    带符号选择游戏的游戏

    公开(公告)号:US20140087818A1

    公开(公告)日:2014-03-27

    申请号:US13625278

    申请日:2012-09-24

    IPC分类号: A63F13/02

    CPC分类号: G07F17/3213 G07F17/3295

    摘要: A gaming system, apparatus, and method are disclosed including a game feature with one or more symbol selection gamepieces, preferably presented as a graphical “Eye of the Pharaoh,” which, when activated, causes a moving graphical effect to sequentially select various symbols in the gaming array. An interactive player input or a timeout may end the sequential selections, after which the symbol selection gamepiece selects a final selected symbol, on which is based a special award. Perceived-skill and actual-skill versions are disclosed.

    摘要翻译: 公开了一种游戏系统,装置和方法,其包括具有一个或多个符号选择游戏的游戏特征,优选地呈现为图形“法老之眼”,当被激活时,它引起移动的图形效果以顺序地选择各种符号 游戏阵列。 交互式播放器输入或超时可以结束顺序选择,之后,符号选择游戏者选择最终选择的符号,其中基于特殊奖励。 公开了感知技能和实际技能版本。

    GAMING SYSTEM, METHOD, AND PROGRAM PRODUCT FOR GENERATING ADDITIONAL PAYOUT CHANCES IN A WAGERING GAME
    2.
    发明申请
    GAMING SYSTEM, METHOD, AND PROGRAM PRODUCT FOR GENERATING ADDITIONAL PAYOUT CHANCES IN A WAGERING GAME 审中-公开
    游戏系统,方法和程序产品,用于在游戏中生成额外的付费交易

    公开(公告)号:US20140080571A1

    公开(公告)日:2014-03-20

    申请号:US13623793

    申请日:2012-09-20

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3265 G07F17/3218

    摘要: Methods, apparatus, and program products provide for dynamically modifying a symbol matrix, such as a symbol matrix produced in a reel-type game, to provide the player with additional chances to win on a given activation of the game. In particular, one or more initial symbol locations in a matrix of symbol locations may be split so as to replace the respective initial symbol location with two or more symbol locations. The additional symbol locations produced in this way define additional sets of symbol combinations and these additional symbol combinations provide the player with additional chances to win on a given play of the game.

    摘要翻译: 方法,装置和程序产品提供动态修改诸如在卷轴型游戏中产生的符号矩阵的符号矩阵,以向玩家提供额外的机会,以赢得给定的游戏激活。 特别地,符号位置矩阵中的一个或多个初始符号位置可以被拆分,以便用两个或更多个符号位置替换相应的初始符号位置。 以这种方式产生的附加符号位置定义了附加的符号组合集合,并且这些额外的符号组合为玩家提供了在游戏的给定游戏中获胜的额外机会。

    SLOT MACHINES WITH WAGER-PER-PLAY SKILL GAMES
    6.
    发明申请
    SLOT MACHINES WITH WAGER-PER-PLAY SKILL GAMES 审中-公开
    带有WAGER-PLAY技巧的游戏机

    公开(公告)号:US20130281171A1

    公开(公告)日:2013-10-24

    申请号:US13449855

    申请日:2012-04-18

    IPC分类号: A63F13/00

    CPC分类号: G07F17/326 G07F17/3295

    摘要: Provided is a wager-per-play skill game in which the player's skill is used in selecting one of several random prize distributions or prize pools from which the player's award will be randomly selected. Wagers are preferably entered automatically for each skilled interaction the player makes in the game play area, allowing for continuous play in which the game state persists between wagers. In one version, there is no possibility of complete failure of the skill game, instead every move of the player is given an immediate skill rating or value. The immediate skill rating is used to select an associated prize distribution or prize pool from among multiple distributions or pools, which is then applied to randomly select a prize for the player's move.

    摘要翻译: 提供了一种每场赌注技能游戏,其中玩家的技能用于选择随机选择玩家的奖励的几个随机奖品分配或奖池中的一个。 对于游戏者在游戏区域中进行的每个熟练的交互,优选地输入赌注,从而允许游戏状态在赌注之间持续的连续游戏。 在一个版本中,技能游戏没有完全失败的可能性,而是给予玩家的每一个动作立即的技能等级或价值。 即时技能等级用于从多个分布或池中选择相关联的奖品分配或奖池,然后将其应用于随机选择玩家移动的奖品。

    WAGERING GAME METHOD, GAMING MACHINE, GAMING SYSTEM, AND PROGRAM PRODUCT PROVIDING AN ENHANCED TOURNAMENT AWARD FEATURE
    7.
    发明申请
    WAGERING GAME METHOD, GAMING MACHINE, GAMING SYSTEM, AND PROGRAM PRODUCT PROVIDING AN ENHANCED TOURNAMENT AWARD FEATURE 有权
    游戏方法,游戏机,游戏系统和程序产品,提供增强的游戏特色

    公开(公告)号:US20130084948A1

    公开(公告)日:2013-04-04

    申请号:US13601701

    申请日:2012-08-31

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3276

    摘要: Gaming systems and methods provide a tournament game which selectively awards an enhanced tournament play result. The enhanced tournament play result may be of variable value which is selected for the given instance in order to place the receiving tournament player in some predetermined rank in the tournament. Such a variable enhanced tournament play result in the tournament game may be used to help keep all participants interested in the tournament, even those participants who trail the tournament leaders by a wide margin.

    摘要翻译: 游戏系统和方法提供了一种锦标赛,其选择性地奖励增强的比赛游戏结果。 增强的比赛游戏结果可以是为给定实例选择的可变值,以便在比赛中将接收锦标赛玩家置于某个预定排名。 这样一个可变的加强比赛的游戏结果可能会被用来帮助所有参与者对比赛感兴趣,甚至是那些参加比赛领先者的比赛。

    WAGERING GAME, GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD WITH NUDGING RE-SPINNING STACKED WILDS
    10.
    发明申请
    WAGERING GAME, GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD WITH NUDGING RE-SPINNING STACKED WILDS 有权
    游戏游戏,游戏机,网络游戏系统和方法与预防重新堆叠的威尔斯

    公开(公告)号:US20120295688A1

    公开(公告)日:2012-11-22

    申请号:US13220405

    申请日:2011-08-29

    IPC分类号: A63F9/24

    摘要: A system, apparatus, and method are disclosed with one or more stacked wild symbols which when appearing, trigger one or more re-spins wherein stacked wild symbols are locked in place for at least one re-spin. Awards are paid following each game outcome. In the event that a portion of a stacked wild symbol is displayed as part of a game outcome, the associated reel may nudge upward or downward to shift the entire stacked wild symbol into view, awards are then paid on the winning outcomes, and one or more re-spins may ensue with any displayed stacked wild symbols being locked for at least one subsequent re-spin.

    摘要翻译: 公开了具有一个或多个堆叠的野生符号的系统,装置和方法,其在出现时触发一个或多个重新旋转,其中堆叠的野生符号被锁定在适当位置用于至少一次重新旋转。 每场比赛结果后都会支付奖金。 如果堆叠的野生符号的一部分被显示为游戏结果的一部分,则相关联的卷轴可以向上或向下轻推以将整个堆叠的野生符号移动到视图中,然后奖励获胜结果,并且一个或 随着任何显示的堆叠的野生符号被锁定以进行至少一次随后的重新旋转,可以进行更多的重新旋转。