摘要:
Provided is a system and method for controlling server usage in a peer-to-peer (P2P) based streaming service. The system to control server usage in a peer-to-peer based streaming service includes a concurrent connections number providing unit to calculate a number of peer clients concurrently connected to the peer-to-peer based streaming service; a non-transitory memory to store the number of peer clients concurrently connected to the peer-to-peer based streaming service; and a server usage controlling unit to control server usage for the peer-to-peer based streaming service based on a ratio of a variable associated with an influx rate of peer clients to the number of peer clients concurrently connected to the peer-to-peer based streaming service.
摘要:
A system to manage a buffering of a data stream for a peer client in a peer-to-peer based streaming service includes a buffering control unit including a processor configured to control pieces of the data stream to be buffered in a first buffer of the peer client, and to control one or more outputted pieces to be buffered in a second buffer of the peer client, the outputted pieces being outputted from the first buffer for play back of the data stream. A method for managing a buffering includes storing pieces of the data stream in a first buffer; storing one or more outputted pieces of the data stream in a second buffer; and transmitting one or more pieces stored in the first buffer or the second buffer.
摘要:
A system to manage a buffering of a data stream for a peer client in a peer-to-peer based streaming service includes a buffering control unit including a processor configured to control pieces of the data stream to be buffered in a first buffer of the peer client, and to control one or more outputted pieces to be buffered in a second buffer of the peer client, the outputted pieces being outputted from the first buffer for play back of the data stream. A method for managing a buffering includes storing pieces of the data stream in a first buffer; storing one or more outputted pieces of the data stream in a second buffer; and transmitting one or more pieces stored in the first buffer or the second buffer.
摘要:
Provided is a system and method for controlling server usage in a peer-to-peer (P2P) based streaming service. The system to control server usage in a peer-to-peer based streaming service includes a concurrent connections number providing unit to calculate a number of peer clients concurrently connected to the peer-to-peer based streaming service; a non-transitory memory to store the number of peer clients concurrently connected to the peer-to-peer based streaming service; and a server usage controlling unit to control server usage for the peer-to-peer based streaming service based on a ratio of a variable associated with an influx rate of peer clients to the number of peer clients concurrently connected to the peer-to-peer based streaming service.
摘要:
A system to packetize a data stream includes a piece generating unit including a processor configured to generate data pieces of the data stream, each data piece being generated during an equal time interval, and a communication unit to transmit the pieces of the data stream. A method that uses a processor to packetize a data stream includes generating, using the processor, data pieces of the data stream, each data piece being generated during an equal time interval, and transmitting the pieces of the data stream. A non-transitory computer-readable medium includes a program for instructing a computer, when executed by a processor, to perform the steps of: generating data pieces of the data stream, each data piece being generated during an equal time interval; and transmitting the pieces of the data stream.