Abstract:
Pinball machines with modular components. In some cases, a method may include providing a cabinet having a first lateral portion and a second lateral portion; and assembling a pinball machine, at least in part, by sliding a physical object into or onto: (a) a support element of the first lateral portion, and (b) a support element of the second lateral portion. A pinball machine may include a cabinet having a first lateral portion and a second lateral portion, and a user-replaceable module coupled to an outside surface of the first or second lateral portions, where the user-replaceable module includes one or more controls or terminals configured to communicate with the machine via an interface. Moreover, the pinball machine may also include a user-replaceable magnetic decal coupled to a metallic outside surface of the first or second lateral portions.
Abstract:
A competitive table game includes a rapidly spinning game wheel, an annular collection area, a base, and a plurality of rollable playing pieces. The game wheel is rotatably connected onto the base while the annular collection area is concentrically positioned around the game wheel. During each game, the players roll the plurality of rollable playing pieces on a smooth top surface of the game wheel as the plurality of rollable playing pieces is tangentially positioned on the smooth top surface and released attempting to match the linear velocity at the respective position on the game wheel. Then the plurality of rollable playing pieces moves across the smooth top surface and drops into the annular collection area, where the winner of each game is determined according to the game rules of each different game and the positioning of the plurality of rollable playing pieces. Other embodiments are described and shown.
Abstract:
A blocking mechanism for a table-type amusement game, and a table-type amusement game equipped with a blocking mechanism. The blocking mechanism utilizes a series of blocking pins goes from a closed position, which blocks a playing piece from scoring to an upper open position, which permits the playing piece to score. The blocking mechanism may be manually or electrically operated. When the blocking mechanism is electrically operated, it may be activated by the insertion of a coin into a coin and/or bill acceptor of the type found on table-type amusement games.
Abstract:
A coin-operated item vending and game apparatus includes a coin-operated item vending machine and a game module. The vending machine includes a support base, coin deposit, vendable items dispenser, globe and elongated central support member. The game module includes a housing, target and flexible resilient lever. The housing is disposed within the globe. The target is disposed within the housing. The lever is disposed below the target and extends through the housing and globe such that an outer end of the lever is disposed exteriorly of the globe. A depression defined on the lever receives a coin. The outer end of the lever is manually depressed downwardly by the user causing bending of the lever from an initial condition and creating an upward force because of the resiliency of the lever. Release of the lever by the user allows the lever to spring back to its initial condition and toss the coin upwardly such that the coin will either make or miss the target depending on the skill of the user.
Abstract:
A game machine capable of reducing the operating expenses by carrying out the dispense of pachinko balls by a single pachinko ball dispenser, and capable of dispensing pachinko balls efficiently; and a pachinko ball dispenser adapted to accurately and speedily dispense an optional number of pachinko balls used in this machine. A game machine (40) has a pachinko ball dispenser (101) adapted to recieve a dispensing signal which is outputted from a controller (50) on the basis of a money signal from a rental ball dispensing unit (30), and a prize signal which is also outputted from the controller (50) on the basis of prescribed rules, counts pachinko balls the munber of which corresponds to these signals and dispenses pachinko balls into a player's ball tray (11). The pachinko ball dispenser (101) has a rotatable ratchet wheel (110) facing the interior of a pachinko ball passage (171) and provided in the periphery thereof with concave portions (110a) in each of which one pachinko ball is fitted, this ratchet wheel being rotated continuously until the number of dispensed balls has reached to an ordered number, then switched to intermittent rotation, and stopped when the number of dispensed balls has reached the ordered number.
Abstract:
An arcade game which can have simulated objects, such as race horses traversing a simulated race track, can further have video images generated which will represent the same positional relationship of the objects. The track can positionally sense the actual position of the moving objects and an image forming circuit can be responsive to the positional data to generate computer images from a variety of angles based on background images of the track and of the individual horses to project a realistic computer image for observers.
Abstract:
A structure positioned in enclosed relation about electronic games or the like, which for ease of shipping is in a disassembled condition, and at the site of use is readily assembled using ordinary nuts and bolts, but wherein the nuts and bolts have a strategic internal position to which there is no access for tampering; the electronic games being thus protected against vandalism and making feasible their location in retail establishments permitting only an optimum minimum degree of supervision.
Abstract:
A toy bank of the coin-operated type including a housing having a coin storage region and an external action surface, a coin-receiving opening in the surface communicating with the storage region, an electrically-operated coin propelling mechanism carried by the housing for moving a coin along the surface and through the opening, and a pair of electrical contacts carried by the housing connected in controlling relation to the propelling mechanism and positioned to receive a coin placed thereon to bridge the contacts. When the coin is placed on both contacts it completes an electrical circuit through the coin to operate the propelling mechanism to move the coin along the action surface through the opening and into the storage region. The propelling mechanism can comprise an electric motor and coin striking member fixed to the motor shaft. The striking member can simulate an athletic game player such as a hockey player and the coin receiving opening can simulate the game scoring area such as a hockey net.
Abstract:
A basketball game having a coin operated switch to release basketballs to a player and to initiate a timing circuit. The player attempts to convert as many baskets as possible during the time interval of the game. The basketball hoop has means to indicate when a score has been made. Visual display means are provided to indicate the score made, the time interval remaining in which the player can attempt to score and the number of successively won games. In one embodiment, the game ends when the time interval expires. In another embodiment, the game ends when the time interval expires or when a predetermined number of balls have been thrown, whichever occurs first. Solid state circuits may reset the game for free rounds of play and control the dispensing of prize tickets as a function of the game score and of the number of successively won games.
Abstract:
An amusement game device played by two people having an arcuate playing surface supported above the surface of the ground by a support system, a plurality of holes formed in the playing surface at opposite lower ends thereof, a flipper device movably mounted on each end proximate each set of holes for propelling a ball from the lower end over the top of the surface and to the opposite lower end with the object of causing the ball to enter a hole on the opponent's end of the board, a return ball system mounted under the playing surface and communicable with the holes on each end and operable at a predetermined time to return one half of the total number of balls to each end.