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公开(公告)号:US11218707B2
公开(公告)日:2022-01-04
申请号:US16639480
申请日:2018-08-08
发明人: Shinnosuke Asahara
IPC分类号: H04N19/162 , H04N19/159 , H04N19/164 , A63F9/30 , H04L29/06
摘要: By allowing video to be reproduced without causing any image loss or delay, the present invention provides a video streaming apparatus and video streaming system that allow a user to accurately control a mechanism of a machine while watching video taken of the machine. A video streaming apparatus according to the present invention includes an encoding section configured to perform interframe coding of video taken by an imaging section and generate an encoded video stream; and a reference frame generation management section configured to receive a stop signal of reference frame generation or a resume signal of reference frame generation from a receiving terminal of the encoded video stream, in which when the reference frame generation management section receives the stop signal of reference frame generation, the encoding section stops reference frame generation, and when the reference frame generation management section receives the resume signal of reference frame generation, the encoding section resumes reference frame generation and performs interframe coding.
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公开(公告)号:US20210346790A1
公开(公告)日:2021-11-11
申请号:US16869153
申请日:2020-05-07
申请人: Michael Washington
发明人: Michael Washington
摘要: A fishing simulation assembly for simulating catching a fish includes a plurality of decoys that is each positionable on a support surface. Each of the decoys has a tail portion extending away from a body portion to approximate the appearance of a fish. A plurality of magnets is each coupled to a respective one of the decoys. A fishing pole is provided, a fishing reel is coupled to the fishing pole and the fishing reel has fishing line wrapped therearound. A lure is coupled to the fishing line thereby facilitating the lure to be cast from the fishing pole. A magnet is coupled to the lure and the magnet on the lure magnetically engages the magnet on a respective one of the decoys for simulating catching a fish.
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公开(公告)号:US10957165B2
公开(公告)日:2021-03-23
申请号:US16665297
申请日:2019-10-28
发明人: Ed Dluzen , John Mecca , Alex Wangler
摘要: A crane game is provided with a gantry supporting a claw mechanism for grabbing bundles of tickets having RFID tags. A solid playing floor supports the bundles of tickets. An internal housing unit is supported on the playing floor and defines a prize chute. A claw mechanism grabs a bundle of tickets. The claw mechanism is lowered into the internal housing unit where a shielded RFID reader reads the RFID tag of the bundle of tickets. The internal housing unit has internal first, second, and third deflection walls that meet with one another at a peak and they slope in a direction towards the playing floor. If a bundle of tickets falls out of the claw mechanism while it is in the internal housing unit, then the bundle of tickets hit one of the first, second, or third deflection walls and exits through first, second, or third internal housing unit exits.
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公开(公告)号:US20200289918A1
公开(公告)日:2020-09-17
申请号:US16352532
申请日:2019-03-13
摘要: The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail. In the event of a successful attempt, the can is transferred to a retrieval bin adjacent the playing field where the player can obtain the prize.
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公开(公告)号:US20200282300A1
公开(公告)日:2020-09-10
申请号:US16881014
申请日:2020-05-22
发明人: SAN-LANG CHIANG
摘要: A toy grabbing mechanism for catching or gripping a toy includes a main body, claw members, and a movable member. The main body has holes. The claw members each have a gripping portion, a pivoting portion and a balancing portion. A balancing portion is provided at one end of the claw members penetrating through the elliptical holes respectively. A gripping space is defined between the gripping portions of the claw members. The pivoting portions are pivotally connected to the movable member and surround the main body. During operation, when the three claw members are in contact with a surface of the toy and the toy exerts pressure on all of the three claw members, the three claw members are extended in a way such that a volume of the gripping space is increased to completely encompass the surface of the toy.
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公开(公告)号:US20200261793A1
公开(公告)日:2020-08-20
申请号:US16280056
申请日:2019-02-20
发明人: SAN-LANG CHIANG
摘要: A toy grabbing mechanism for catching or gripping a toy includes a main body, claw members, and a movable member. The main body has holes. The claw members each have a gripping portion, a pivoting portion and a balancing portion. The balancing portions are insertedly connected to the holes, respectively. A gripping space is defined between the gripping portions of the claw members. The pivoting portions are pivotally connected to the movable member and surround the main body. The movable member is moved up and down relative to the main body. The user can control the main body to change the relative position between the main body and the movable member. When the movable member is moved, the claw members are pivotable about the pivoting portions to change the gripping space for the gripping portions to catch and grip the toy.
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公开(公告)号:US10307665B2
公开(公告)日:2019-06-04
申请号:US15464244
申请日:2017-03-20
申请人: En-Shin Chu
发明人: En-Shin Chu , Yu-Tsen Huang , Kuan-Wei Huang
摘要: A game machine includes an object-capturing unit, a maneuver unit and a display unit. The game machine includes a capture area for containing objects each provided with an RFID tag and a scan area in communication with the capture area. The maneuver unit is operable to control the object-capturing unit to capture one of the objects from the capture area and drop the object into the scan area. A control module includes a processing unit, an initiating unit and a tag scanner. The processing unit is electrically connected to the object-capturing unit, the maneuver unit and the display unit. The initiating unit is electrically connected to the processing unit. The tag scanner is electrically connected to the processing unit, and adapted for scanning the RFID tag of the object so that a code of the RFID tag of the object can be translated and shown on the display unit.
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公开(公告)号:US10220298B2
公开(公告)日:2019-03-05
申请号:US15786875
申请日:2017-10-18
申请人: Komy Co., Ltd.
发明人: Sakae Komiyama , Toshiyasu Tamura
摘要: Provided are a chopsticks handling game device capable of supporting not only the pinching of objects of various sizes but also a stabbing and cutting operation using the chopstick tips and a gaming method using the same. The chopsticks handling game device of the present invention includes a combination of a pair of chopsticks and a plurality of rings having different outside diameters, wherein the plurality of rings can be concentrically arranged in accordance with the size of the outside diameter. The gaming method of the present invention comprises lifting rings by pinching the outer circumferential sides of concentrically arranged rings with the tips of a pair of chopsticks sequentially from the outermost ring to the innermost ring and concentrically rearranging the rings in an adjacent position.
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公开(公告)号:US10055943B2
公开(公告)日:2018-08-21
申请号:US15811461
申请日:2017-11-13
CPC分类号: G07F17/3297 , A63F9/0079 , A63F9/24 , A63F9/30 , A63F2009/0081 , A63F2009/2407 , A63F2009/2457 , A63F2009/2458 , A63F2009/2461 , A63F2250/144 , G06F3/016 , G06F2203/013 , G06F2203/015 , G07F17/3246 , G07F17/3248 , G07F17/3262 , G07F17/34 , H04N5/23206 , H04N5/23293 , H04N5/247
摘要: An arcade game with that allows a player to control the game using a video feedback plus a tactile response is provided. A player must use the video feed for controlling the game, and the video feed can be transmitted from a remote location. The video signal can be transmitted via the internet, a wireless connection, or a wired connection.
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公开(公告)号:US20180137718A1
公开(公告)日:2018-05-17
申请号:US15809319
申请日:2017-11-10
发明人: Jeffrey T. Smart , Jeremy Wade , Loren Ostema , Clarence W. Mabe
CPC分类号: G07F17/3297 , A63F9/24 , A63F9/30 , A63F2009/2489 , G06K7/10425 , G07F17/3209 , G07F17/3213 , G07F17/3216 , G07F17/3244 , G07F17/3253
摘要: A crane-style arcade game has an enclosed prize chamber wherein the prizes comprise RFID tags with assigned point values. an RFID reader reads the RFID tag on a captured prize as the captured prize is moved past the RFID reader. A recording device is connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader. A rotary table mechanism is used to move a captured prize past the RFID reader and then to a storage area below the enclosed prize chamber.
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