A BRAIDED CABLE
    11.
    发明申请
    A BRAIDED CABLE 审中-公开
    BRAIDED电缆

    公开(公告)号:WO2011031238A2

    公开(公告)日:2011-03-17

    申请号:PCT/SG2010/000329

    申请日:2010-09-07

    CPC classification number: H01B7/041

    Abstract: A cable including a number of cords of wires. The cords of wires are braided together in a predetermined braiding pattern. Each cord of wires includes a number of wires. The wires of each cord of wires are braided together in a predetermined braiding pattern. The cable further includes a cable insulator that collectively encapsulates the cords of wires. The cable further includes cord insulators. Each cord insulator collectively encapsulates the wires of each cord of wires. Each wire is encapsulated within a wire insulator. At least one of the cable insulator, the cord insulator, and the wire insulator is braided in a predetermined braiding pattern. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator, enhances at least one of flexibility and tensile strength of the cable. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator preferably decreases propensity of kink formation in the cable. A method for manufacturing cables is also provided by the present disclosure.

    Abstract translation: 一条电缆,包括一些电线。 电线的绳索以预定的编织图案编织在一起。 每条电线包括多根电线。 每条电线绳的导线以预定的编织图案编织在一起。 电缆还包括电缆绝缘体,其共同地封装电线的电线。 电缆还包括线绝缘体。 每个电线绝缘体共同地封装每条电线线的电线。 每根导线都封装在导线绝缘体内。 电缆绝缘体,电线绝缘体和电线绝缘体中的至少一个被编织成预定的编织图案。 电线的编织线,每条电线线,电缆绝缘体,电线绝缘体和电线绝缘体的电线增强了电缆的柔性和拉伸强度中的至少一种。 电线的编织线,电线的每根电线的电线,电缆绝缘体,电线绝缘体和电线绝缘体优选地减小电缆中扭结的形成倾向。 本公开还提供了制造电缆的方法。

    SYSTEM AND METHOD FOR UNIFIED-CONTEXT MAPPING OF PHYSICAL INPUT DEVICE CONTROLS TO APPLICATION PROGRAM ACTIONS
    12.
    发明申请
    SYSTEM AND METHOD FOR UNIFIED-CONTEXT MAPPING OF PHYSICAL INPUT DEVICE CONTROLS TO APPLICATION PROGRAM ACTIONS 审中-公开
    物理输入设备控制到应用程序操作的统一上下文映射的系统和方法

    公开(公告)号:WO2011014127A2

    公开(公告)日:2011-02-03

    申请号:PCT/SG2010/000285

    申请日:2010-07-29

    CPC classification number: G06F3/03543 G06F3/0238

    Abstract: Disclosed are single or unified execution context systems and processes for managing relationships between physical input device controls and application program actions in a manner that automatically accommodates firmware and/or device driver configuration operations. A process involves establishing an application program execution context; establishing a relationship (e.g., graphically) between a first physical input device control element and a first user-selectable action; and automatically maintaining the relationship between the first physical control element and the first user-selectable action such that the first user-selectable action is consistently initiated in response to user interaction with the first physical control element independent of an input device firmware or device driver reconfiguration that may change a control element signal generated by the first physical control element. Input device control element - application program action relationships can be established and/or maintained within an application program's execution context.

    Abstract translation: 公开了用于以自动适应固件和/或设备驱动器配置操作的方式管理物理输入设备控制和应用程序动作之间的关系的单一或统一执行上下文系统和过程。 一个过程涉及建立一个应用程序执行上下文; 建立第一物理输入设备控制元素和第一用户可选动作之间的关系(例如,图形化) 以及自动维持第一物理控制元素与第一用户可选动作之间的关系,使得响应于用户与第一物理控制元素的交互独立于输入装置固件或装置驱动程序重新配置而一致地启动第一用户可选择动作 这可以改变由第一物理控制元件产生的控制元件信号。 输入设备控制元素 - 可以在应用程序的执行上下文中建立和/或维护应用程序操作关系。

    SURFACE COATING METHOD
    13.
    发明申请
    SURFACE COATING METHOD 审中-公开
    表面涂层方法

    公开(公告)号:WO2009096901A3

    公开(公告)日:2009-11-05

    申请号:PCT/SG2009000023

    申请日:2009-01-14

    Abstract: A method for forming a multilayer structure on a surface is disclosed. The method comprises forming a body having a surface, the body being substantially light permeable. The method further comprises forming a first layer on the surface of the body, the first layer being substantially light absorbing and having a mark formed therein for permeating light therethrough, and forming a second layer on the first layer, the second layer being substantially light permeable. More specifically, the first layer has a mark formed thereon and light is permeable through the multilayer structure for illuminating the mark.

    Abstract translation: 公开了一种在表面上形成多层结构的方法。 该方法包括形成具有表面的主体,该主体基本上是透光的。 该方法进一步包括在主体的表面上形成第一层,第一层基本上是光吸收的并且具有形成在其中用于透过光的标记,并且在第一层上形成第二层,第二层基本上是透光的 。 更具体地说,第一层上形成有标记,并且光可透过多层结构以照亮标记。

    ERGONOMIC SLIDER-BASED SELECTOR
    14.
    发明申请
    ERGONOMIC SLIDER-BASED SELECTOR 审中-公开
    基于滑块的选择器

    公开(公告)号:WO2009128788A2

    公开(公告)日:2009-10-22

    申请号:PCT/SG2009/000137

    申请日:2009-04-15

    Inventor: NG, Chern Ann

    CPC classification number: G06F3/0362

    Abstract: A device connectable to a computer is disclosed. The device comprises a selector defining a pathway and a plurality of positions along the pathway, the selector having a terminal displaceable along the pathway and positionable at one of the plurality of positions, the pathway being substantially straight, each of the plurality of positions having a process associated therewith. The device further comprises a sensor being operable for generating instruction signals. More specifically, the instruction signals are communicable to the computing device for executing thereon the process associated with one of the plurality of positions along the pathway whereat the terminal is positioned.

    Abstract translation: 公开了一种可连接到计算机的设备。 该装置包括选择器,该选择器限定沿着路径的路径和多个位置,所述选择器具有可沿所述路径移位并可位于所述多个位置中的一个位置的终端,所述路径基本上是直的,所述多个位置中的每一个具有 与之相关的过程。 该装置还包括可用于产生指令信号的传感器。 更具体地,指令信号可通信到计算设备,用于在其上执行与沿终端定位的路径的多个位置中的一个位置相关联的过程。

    POWER USAGE MANAGEMENT OF WIRELESS INPUT DEVICES
    15.
    发明申请
    POWER USAGE MANAGEMENT OF WIRELESS INPUT DEVICES 审中-公开
    无线输入设备的功率管理

    公开(公告)号:WO2009105037A1

    公开(公告)日:2009-08-27

    申请号:PCT/SG2009/000052

    申请日:2009-02-18

    Inventor: NG, Chern Ann

    Abstract: Input devices such as computer mice are commonly used for interacting with personal computers (PCs). Increasingly, wireless computer mice are becoming popular with users due to their ability to provide cordless accessibility for interaction with the PCs. The wireless computer mice are usually powered using batteries and uses radio frequencies (RF) for transmitting the users' input to the PCs. The wireless computer mice usually have a fixed transmission power, thus resulting in a fixed transmission range. Notably, the battery life and transmission range of the wireless mice share an inversely proportional relationship. Hence, a long battery life cannot be obtained without decreasing the transmission range and vice versa. However, existing wireless computer mice typically do not have provisions for making such adjustments. An embodiment of the invention describes an apparatus and a method for managing power usage of wireless input devices.

    Abstract translation: 诸如计算机鼠标的输入设备通常用于与个人计算机(PC)交互。 越来越多的无线电脑鼠标越来越受到用户的欢迎,因为它们提供无线辅助功能以与PC进行交互。 无线计算机鼠标通常使用电池供电,并使用射频(RF)将用户的输入传送到PC。 无线电鼠标通常具有固定的传输功率,从而导致固定的传输范围。 值得注意的是,无线鼠标的电池寿命和传输范围具有相反的关系。 因此,在不降低传输范围的情况下,不能获得长的电池寿命,反之亦然。 然而,现有的无线计算机鼠标通常不具有进行这种调整的规定。 本发明的实施例描述了一种用于管理无线输入设备的功率使用的装置和方法。

    IDENTIFICATION DEVICE AND METHOD FOR DEVICE IDENTIFICATION
    16.
    发明申请
    IDENTIFICATION DEVICE AND METHOD FOR DEVICE IDENTIFICATION 审中-公开
    识别装置和装置识别方法

    公开(公告)号:WO2009091340A2

    公开(公告)日:2009-07-23

    申请号:PCT/SG2009/000022

    申请日:2009-01-14

    Inventor: NG, Chern Ann

    CPC classification number: H04L29/12207 H04L61/20

    Abstract: A device having a unique identification or an identifier for uniquely identifying the device. The unique identification can be a series of alphanumeric characters, a series of numeric characters or letters of the alphabet. The device further comprises a storage module for storing the unique identification. The device also comprises a controller for establishing communication with a computing system over a network when the device is coupled to the network. The device has an address on the network, also known as a network address, when coupled thereto. The network address and the unique identification are transmittable by the controller to the computing system upon communication being established with computing system. The controller comprises a processor and a network access module for facilitating coupling of the device to the network. The device is able to receive data from the computing system, the data storable in the storage module.

    Abstract translation: 具有唯一标识或唯一识别设备的标识符的设备。 唯一的标识可以是一系列字母数字字符,一系列数字字母或字母的字母。 该设备还包括用于存储唯一标识的存储模块。 该设备还包括控制器,用于当设备耦合到网络时通过网络建立与计算系统的通信。 该设备在与网络耦合时具有网络上的地址,也称为网络地址。 当与计算系统建立通信时,网络地址和唯一标识可由控制器传送到计算系统。 控制器包括处理器和网络访问模块,用于促进设备与网络的耦合。 该设备能够从计算系统接收数据,该数据可存储在存储模块中。

    GAME CONTROLLER WITH CLICKABLE TRACKBALL
    17.
    发明申请
    GAME CONTROLLER WITH CLICKABLE TRACKBALL 审中-公开
    游戏控制器与点击的轨迹

    公开(公告)号:WO2009005500A1

    公开(公告)日:2009-01-08

    申请号:PCT/US2007/015352

    申请日:2007-07-02

    Inventor: TSAI, Sian-Chin

    CPC classification number: A63F13/24 A63F13/06 A63F2300/1006

    Abstract: An improved user input device is disclosed whereby the device is equipped with a trackball in addition to other control devices, such as an analog stick controller (e.g., thumbstick or joystick). The trackball is mounted in such a way that it projects both upwardly and downwardly from the device body in the vertical plane. The user is able to touch and use the trackball from both the upper and lower directions. In a preferred embodiment, the trackball is clickable, affording greater control and ease of use.

    Abstract translation: 公开了一种改进的用户输入装置,除了诸如模拟棒控制器(例如,拇指或操纵杆)的其他控制装置之外,装置还配备有轨迹球。 轨迹球以这样的方式安装,使得其在垂直平面中从装置主体向上和向下突出。 用户能够从上下方向触摸和使用轨迹球。 在优选实施例中,轨迹球是可点击的,提供更大的控制和易于使用。

    MODULAR COMPUTER MOUSE
    18.
    发明申请
    MODULAR COMPUTER MOUSE 审中-公开
    模块化电脑鼠标

    公开(公告)号:WO2007114807A1

    公开(公告)日:2007-10-11

    申请号:PCT/US2006/011878

    申请日:2006-03-30

    CPC classification number: G06F3/03543

    Abstract: A system and method are disclosed for providing a modular user input device such as a computer mouse. A core module can house the sensor, microcontroller and RF modules (if any). It may or may not also house the microswitches and scroll wheel. The core module includes a case module connector that will allow it to accept mouse button inputs from an interchangeable case module, power from a battery pack (if required for wireless operation) and control lights or any other input/output features on the mouse itself. The core module can also accept the connection to the host computer, either through the case module connector or directly via USB or similar industry standard connector.

    Abstract translation: 公开了一种用于提供诸如计算机鼠标的模块化用户输入设备的系统和方法。 核心模块可以容纳传感器,微控制器和RF模块(如果有的话)。 它可能也可能不会容纳微动开关和滚轮。 核心模块包括一个外壳模块连接器,它允许它接受来自可更换外壳模块的鼠标按钮输入,来自电池组的电源(如果需要无线操作)以及控制灯或鼠标本身上的任何其他输入/输出功能。 核心模块还可以通过外壳模块连接器或直接通过USB或类似的工业标准连接器来接受与主机的连接。

    ENHANCED 3D SOUND
    19.
    发明申请
    ENHANCED 3D SOUND 审中-公开
    增强3D声音

    公开(公告)号:WO2007102805A1

    公开(公告)日:2007-09-13

    申请号:PCT/US2006/007880

    申请日:2006-03-06

    CPC classification number: G06F3/165 G06F3/04815 G10H2210/301

    Abstract: A system and method are disclosed for providing improved 3D sound experience to a user. The sound generation layer is customizable to allow the user and/or application provider to modify the internal rules the sound generation layer uses to render sounds, to amplify sounds that fall below a pre-set or user-set volume level, and to specifically amplify/soften certain sounds (such as game specific sounds like gunfire or footsteps), or specific frequencies of sounds. A graphical user interface can communicates with the sound generation layer to handle any or all the above, so that a lay user can easily adjust these settings without having to understand the underlying algorithms.

    Abstract translation: 公开了一种用于向用户提供改进的3D声音体验的系统和方法。 声音生成层是可定制的,以允许用户和/或应用程序提供者修改声音生成层用于呈现声音的内部规则,放大低于预设或用户设置的音量级别的声音,并且专门放大 /软化某些声音(如游戏特定的声音,如枪声或脚步声)或特定的声音频率。 图形用户界面可以与声音生成层进行通信以处理上述任何或全部,从而使用户可以容易地调整这些设置而不必理解底层的算法。

    SYSTEM AND METHOD FOR PERFORMING MOBILE TELEPHONE CALLING AND/OR MESSAGING OPERATIONS IN-GAME DURING COMPUTER GAME APPLICATION EXECUTION
    20.
    发明申请
    SYSTEM AND METHOD FOR PERFORMING MOBILE TELEPHONE CALLING AND/OR MESSAGING OPERATIONS IN-GAME DURING COMPUTER GAME APPLICATION EXECUTION 审中-公开
    用于在计算机游戏应用程序执行期间执行移动电话呼叫和/或消息传送操作的系统和方法

    公开(公告)号:WO2014129963A1

    公开(公告)日:2014-08-28

    申请号:PCT/SG2013/000068

    申请日:2013-02-21

    Abstract: The present application provides a system and method for providing telephony functions for operation during a computer game application execution. In particular, a system and method for performing mobile telephony calling and/or messaging operations in-game during computer game application execution is provided. In the disclosure, a mobile telephony user interface is provided and operated in conjunction with a computer game user interface presenting a game environment to a gamer. Mobile telephony operations are provided by way of the mobile telephony user interface in a manner that at least substantially avoids interrupting gamer perception of ongoing game play and gamer interaction with the game environment.

    Abstract translation: 本申请提供了一种用于在计算机游戏应用执行期间提供用于操作的电话功能的系统和方法。 特别地,提供了一种用于在计算机游戏应用执行期间执行游戏中的移动电话呼叫和/或消息传递操作的系统和方法。 在本公开中,提供移动电话用户界面并与向游戏者呈现游戏环境的计算机游戏用户界面一起操作。 通过移动电话用户界面提供移动电话操作,其方式至少基本上避免中断玩家对正在进行的游戏玩法的感知以及与游戏环境的玩家交互。

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