CREATING AND EXECUTING ANIMATION BEHAVIOR FOR GUI
    1.
    发明申请
    CREATING AND EXECUTING ANIMATION BEHAVIOR FOR GUI 审中-公开
    创建和执行GUI的动画行为

    公开(公告)号:WO2004104938A8

    公开(公告)日:2005-08-18

    申请号:PCT/US0315988

    申请日:2003-05-15

    Applicant: MICROSOFT CORP

    CPC classification number: G06T13/00 G06T2213/04

    Abstract: A graphical display animation system (100) is disclosed that supports timed modification of element property values of elements within a graphical display. The animation system utilizes a display structure for maintaining a set of elements (202) corresponding to displayed objects within a graphically displayed scene. The elements include a variable property value. The animation system also utilizes a property system that maintains properties associated with elements maintained by the display structure. The properties include dynamic properties (410) that are capable of changing over time and thus affecting the appearance of the corresponding element on a graphical display. The animation system includes animation classes (222), from which animation objects are instantiated and associated with an element property at runtime. The animation object instances provide time varying values affecting values assigned to the dynamic properties maintained by the property system.

    Abstract translation: 公开了一种图形显示动画系统(100),其支持图形显示内元素的元素属性值的定时修改。 动画系统利用显示结构来维护与图形显示的场景中的显示对象相对应的一组元素(202)。 元素包括可变属性值。 该动画系统还利用一种属性系统来维护与由显示结构维护的元素相关联的属性。 这些属性包括能够随时间变化并因此影响图形显示上相应元素的外观的动态属性(410)。 动画系统包括动画类(222),动画对象在此实例化并与运行时的元素属性相关联。 动画对象实例提供影响分配给属性系统维护的动态属性的值的时变值。

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