Invention Grant
- Patent Title: Path planning for virtual reality locomotion
-
Application No.: US16024609Application Date: 2018-06-29
-
Publication No.: US10573071B2Publication Date: 2020-02-25
- Inventor: Qi Sun , Anjul Patney , Omer Shapira , Morgan McGuire , Aaron Eliot Lefohn , David Patrick Luebke
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Leydig, Voit & Mayer, Ltd.
- Main IPC: G06T19/00
- IPC: G06T19/00 ; G06F3/01 ; G06T15/00

Abstract:
A method, computer readable medium, and system are disclosed for computing a path for a user to move along within a physical space while viewing a virtual environment in a virtual reality system. A path for a user to physically move along through a virtual environment is determined based on waypoints and at least one characteristic of the physical environment within which the user is positioned, position data for the user is received indicating whether and how much a current path taken by the user has deviated from the path, and an updated path is computed through the virtual environment based on the waypoints and the at least one characteristic of the physical environment.
Public/Granted literature
- US20190012832A1 PATH PLANNING FOR VIRTUAL REALITY LOCOMOTION Public/Granted day:2019-01-10
Information query