High vertex count geometry work distribution for multi-tile GPUs
Abstract:
Embodiments described herein provide data processing device comprising a processor, a memory, and a large draw monitor comprising a processing unit to determine whether a vertex count for a graphics workload exceeds a threshold value, and in response to a determination that the vertex count for the graphics workload exceeds the threshold value, to divide the graphics workload over graphics processing units instantiated on multiple separate tiles. Other embodiments may be described and claimed.
Public/Granted literature
Information query
Patent Agency Ranking
0/0