Frame refresh synchronization with synchronization boundary
Abstract:
A GPU is generally configured to detect changes in the rate of frame generation that can result from, for example, changes in the complexity of the frames being generated. In response to detecting the change in the rate of frame generation, the GPU identifies a corresponding change in the refresh rate that would be required to fully synchronize the refresh rate with the rate of frame generation. If the change in the refresh rate falls outside the boundaries of a specified or dynamically generated window, the GPU limits the change in refresh rate to the corresponding boundary.
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