Invention Grant
- Patent Title: Displaced micro-meshes for ray and path tracing
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Application No.: US17946828Application Date: 2022-09-16
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Publication No.: US12260486B2Publication Date: 2025-03-25
- Inventor: John Burgess , Gregory Muthler , Nikhil Dixit , Henry Moreton , Yury Uralsky , Magnus Andersson , Marco Salvi , Christoph Kubisch
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Nixon & Vanderhye P.C.
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T1/60 ; G06T9/00 ; G06T15/00 ; G06T15/06 ; G06T15/40 ; G06T17/10 ; G06T17/20 ; G06T19/20

Abstract:
A Displaced Micro-mesh (DMM) primitive enables high complexity geometry for ray and path tracing while minimizing the associated builder costs and preserving high efficiency. A structured, hierarchical representation implicitly encodes vertex positions of a triangle micro-mesh based on a barycentric grid, and enables microvertex displacements to be encoded efficiently (e.g., as scalars linearly interpolated between minimum and maximum triangle surfaces). The resulting displaced micro-mesh primitive provides a highly compressed representation of a potentially vast number of displaced microtriangles that can be stored in a small amount of space. Improvements in ray tracing hardware permit automatic processing of such primitive for ray-geometry intersection testing by ray tracing circuits without requiring intermediate reporting to a shader.
Public/Granted literature
- US20230078932A1 Displaced Micro-meshes for Ray and Path Tracing Public/Granted day:2023-03-16
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |