发明申请
- 专利标题: Portable game machine and computer-readable recording medium
- 专利标题(中): 便携式游戏机和计算机可读记录介质
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申请号: US10921957申请日: 2004-08-20
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公开(公告)号: US20050227761A1公开(公告)日: 2005-10-13
- 发明人: Hiroshi Yoshino , Keizo Ohta , Yoshitaka Yasumoto , Kenji Nishida
- 申请人: Hiroshi Yoshino , Keizo Ohta , Yoshitaka Yasumoto , Kenji Nishida
- 申请人地址: JP Kyoto
- 专利权人: Nintendo Co., Ltd.
- 当前专利权人: Nintendo Co., Ltd.
- 当前专利权人地址: JP Kyoto
- 优先权: JP2004-106874 20040331
- 主分类号: A63F13/00
- IPC分类号: A63F13/00 ; A63F13/52 ; A63F13/90 ; G06F3/14 ; G09G5/00 ; G09G5/36 ; G09G5/397 ; G09G5/399
摘要:
In each odd-numbered frame, a game image generated by a three-dimensional image processing unit 31 is supplied to a first LCD 11, and then a game image identical to the generated game image is stored in a first VRAM 21a. Also, a two-dimensional image processing unit 37 supplies the game image stored in the immediately-preceding even-numbered frame in a second VRAM 21b to a second LCD 12. On the other hand, in each even-numbered frame, a game image generated by the three-dimensional image processing unit 31 is supplied to the first LCD 12, and then a game image identical to the generated game image is stored in the second VRAM 21b. Also, the two-dimensional image processing unit 37 supplies the game image stored in the immediately-preceding odd-numbered frame in the first VRAM 21a to the first LCD 11. With this, in a portable game machine including two display units, different three-dimensional game images can be simultaneously displayed by a single three-dimensional image processing unit on the two display units without flicker on the display screens.
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