发明申请
US20150072786A1 Cloud-Based Game Slice Generation and Frictionless Social Sharing with Instant Play 有权
基于云的游戏片段生成和无摩擦的社交共享与即时播放

Cloud-Based Game Slice Generation and Frictionless Social Sharing with Instant Play
摘要:
Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.
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