PRE-FILTERING WITH ANISOTROPIC FILTER IN DECOUPLED SHADING
Abstract:
A technique for rendering is provided. The technique includes generating a first gradient for a shade space texture tile, wherein the first gradient reflects a relationship between shade space texel spacing and screen space pixel spacing; generating a second gradient for a shade space texel of the shade space texture tile, wherein the second gradient reflects a relationship between material texel spacing and shade space texel spacing; combining the first gradient and the second gradient to obtain a third gradient; and performing anisotropic filtering on the material texture using the third gradient to obtain a value for the shade space texel.
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