发明授权
US06762769B2 System and method for real-time texture synthesis using patch-based sampling
有权
使用基于补丁的采样的实时纹理合成的系统和方法
- 专利标题: System and method for real-time texture synthesis using patch-based sampling
- 专利标题(中): 使用基于补丁的采样的实时纹理合成的系统和方法
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申请号: US10056791申请日: 2002-01-23
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公开(公告)号: US06762769B2公开(公告)日: 2004-07-13
- 发明人: Baining Guo , Lin Liang , Heung-Yeung Shum , Ying-Qing Xu
- 申请人: Baining Guo , Lin Liang , Heung-Yeung Shum , Ying-Qing Xu
- 主分类号: G09G500
- IPC分类号: G09G500
摘要:
The present invention involves a new system and method for synthesizing textures from an input sample. A system and method according to the present invention uses a unique accelerated patch-based sampling system to synthesize high-quality textures in real-time using a small input texture sample. The patch-based sampling system of the present invention works well for a wide variety of textures ranging from regular to stochastic. Potential feature mismatches across patch boundaries are avoided by sampling patches according to a non-parametric estimation of the local conditional Markov Random Field (MRF) density function.
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