Invention Grant
US07884823B2 Three dimensional rendering of display information using viewer eye coordinates
有权
使用观众眼睛坐标对显示信息进行三维渲染
- Patent Title: Three dimensional rendering of display information using viewer eye coordinates
- Patent Title (中): 使用观众眼睛坐标对显示信息进行三维渲染
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Application No.: US11761604Application Date: 2007-06-12
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Publication No.: US07884823B2Publication Date: 2011-02-08
- Inventor: Joe Bertolami , Robert M. Craig , Dax Hawkins , Sing Bing Kang , Jonathan E. Lange
- Applicant: Joe Bertolami , Robert M. Craig , Dax Hawkins , Sing Bing Kang , Jonathan E. Lange
- Applicant Address: US WA Redmond
- Assignee: Microsoft Corporation
- Current Assignee: Microsoft Corporation
- Current Assignee Address: US WA Redmond
- Agency: Woodcock Washburn LLP
- Main IPC: G06T15/20
- IPC: G06T15/20 ; G06T15/00

Abstract:
Game data is rendered in three dimensions in the GPU of a game console. A left camera view and a right camera view are generated from a single camera view. The left and right camera positions are derived as an offset from a default camera. The focal distance of the left and right cameras is infinity. A game developer does not have to encode dual images into a specific hardware format. When a viewer sees the two slightly offset images, the user's brain combines the two offset images into a single 3D image to give the illusion that objects either pop out from or recede into the display screen. In another embodiment, individual, private video is rendered, on a single display screen, for different viewers. Rather than rendering two similar offset images, two completely different images are rendered allowing each player to view only one of the images.
Public/Granted literature
- US20080309660A1 THREE DIMENSIONAL RENDERING OF DISPLAY INFORMATION Public/Granted day:2008-12-18
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