摘要:
Systems and methods of providing digital game content to a portable game system may include a digital content source and an authentication system in communication with the portable game system. The portable game system may receive a digital game content from the digital content source. The digital game content may be stored in a storage component in the portable game system. The digital game content may be activated by a user of the portable game system, for example. After activating, the digital game content may be changed from a demonstration version when an electronic credential may be present in the portable game system.
摘要:
A gamercard associated with an integrated gamer profile to identify a gamer is provided to the gamer and other PC/console users who also participate in other online gaming community activities such as game-related web sites. The gamercard is also provided to the user in a modular fashion formatted in a way suitable for the user to display it directly within other applications of the user (such as their personal web sites and mobile device applications for display on their cell phone) without the user having to update the information within the other applications when the information changes in the central database.
摘要:
Background audio for a game being played in a video game system is provided via streaming from an outside source. The background audio played is based on details regarding the state of the video game system, including information regarding the game being played on said video game system. The user can select from among several possibilities for background music, and the selection is then streamed to the video game system from the music service. Enforcement of digital rights and purchasing of tracks streamed from the music service are provided for.
摘要:
Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.
摘要:
A content distribution system may be provided for reviewing content such as video games, music, movies, or the like that may be shared by the system. The content distribution system may receive a credential from a user and authenticate the user based on the credential to permit access to the system. The content distribution system may also receive content generated by the user if the user may be authenticated. The content distribution system may provide the received content to a content evaluation entity, for example. The content distribution system may receive a review for the content from the content review entity and then may determine whether the content passes a review process based on the review, for example. The content distribution system may provide additional access to the content if the content passes the review process.
摘要:
Game data is rendered in three dimensions in the GPU of a game console. A left camera view and a right camera view are generated from a single camera view. The left and right camera positions are derived as an offset from a default camera. The focal distance of the left and right cameras is infinity. A game developer does not have to encode dual images into a specific hardware format. When a viewer sees the two slightly offset images, the user's brain combines the two offset images into a single 3D image to give the illusion that objects either pop out from or recede into the display screen. In another embodiment, individual, private video is rendered, on a single display screen, for different viewers. Rather than rendering two similar offset images, two completely different images are rendered allowing each player to view only one of the images.
摘要:
A transaction protocol is described that allows a database transaction to begin as a local, lightweight transaction without involving a distributed transaction coordinator and then be promoted to a distributed transaction only when required, e.g. when more than one database connection is required. A promotable enlistment allows a first resource to begin processing a promotable transaction. If the resource is notified that the transaction is being promoted to a distributed transaction, the resource is configured to promote the enlistment to a distributed transaction coordinator which coordinates processing of the transaction between the first resource and at least a second resource.
摘要:
A system and method facilitating diagnostics support is provided. The system includes application(s) instrumented in accordance with a built-in diagnostics (BID) framework, and, trace component(s). The trace component can selectively employ none, some and/or substantially all of the trace point(s) associated with the application. The system can facilitate instrumentation of a managed data access stack, for example, to enhance supportability of the application. The BID framework is a general purpose instrumentation framework that enables trace-point(s) to be embedded into a code base. The instrumentation thus comprises of a set of calls added throughout the code to notify trace component(s) (e.g., tracing library) of component activity(ies) associated with the application. The BID framework thus provides the means to include trace-points in code and to bind the instrumented binaries to trace component(s) (e.g., trace-library) dynamically (e.g., based on configuration). The BID framework also defines the binary protocol for trace component(s) (e.g., trace-library(ies)) to be hooked into the component(s) to be traced. The trace component(s) can accordingly be viewed as “pluggable” since the application instrumented to support BID can be employed with any suitable trace component(s).
摘要:
Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.
摘要:
Game data is rendered in three dimensions in the GPU of a game console. A left camera view and a right camera view are generated from a single camera view. The left and right camera positions are derived as an offset from a default camera. The focal distance of the left and right cameras is infinity. A game developer does not have to encode dual images into a specific hardware format. When a viewer sees the two slightly offset images, the user's brain combines the two offset images into a single 3D image to give the illusion that objects either pop out from or recede into the display screen. In another embodiment, individual, private video is rendered, on a single display screen, for different viewers. Rather than rendering two similar offset images, two completely different images are rendered allowing each player to view only one of the images.