DIGITAL GAME DISTRIBUTION FOR GAMING DEVICES
    1.
    发明申请
    DIGITAL GAME DISTRIBUTION FOR GAMING DEVICES 审中-公开
    用于游戏设备的数字游戏分配

    公开(公告)号:US20080242406A1

    公开(公告)日:2008-10-02

    申请号:US11694622

    申请日:2007-03-30

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32

    摘要: Systems and methods of providing digital game content to a portable game system may include a digital content source and an authentication system in communication with the portable game system. The portable game system may receive a digital game content from the digital content source. The digital game content may be stored in a storage component in the portable game system. The digital game content may be activated by a user of the portable game system, for example. After activating, the digital game content may be changed from a demonstration version when an electronic credential may be present in the portable game system.

    摘要翻译: 向便携式游戏系统提供数字游戏内容的系统和方法可以包括与便携式游戏系统通信的数字内容源和认证系统。 便携式游戏系统可以从数字内容源接收数字游戏内容。 数字游戏内容可以存储在便携式游戏系统中的存储组件中。 数字游戏内容例如可以由便携式游戏系统的用户激活。 激活后,当电子凭证可能存在于便携式游戏系统中时,数字游戏内容可以从演示版本改变。

    Dynamic in-game soundtrack for a console game machine
    3.
    发明申请
    Dynamic in-game soundtrack for a console game machine 有权
    动态游戏机配乐游戏机

    公开(公告)号:US20070124491A1

    公开(公告)日:2007-05-31

    申请号:US11281793

    申请日:2005-11-17

    IPC分类号: G06F15/16

    摘要: Background audio for a game being played in a video game system is provided via streaming from an outside source. The background audio played is based on details regarding the state of the video game system, including information regarding the game being played on said video game system. The user can select from among several possibilities for background music, and the selection is then streamed to the video game system from the music service. Enforcement of digital rights and purchasing of tracks streamed from the music service are provided for.

    摘要翻译: 通过来自外部源的流式提供在视频游戏系统中播放的游戏的背景音频。 播放的背景音乐是​​基于关于视频游戏系统的状态的细节,包括关于在所述视频游戏系统上播放的游戏的信息。 用户可以从背景音乐的几种可能性中进行选择,然后将选择从音乐服务流式传输到视频游戏系统。 提供数字权利的执行和从音乐服务流出的曲目的购买。

    Speech recognition analysis via identification information
    4.
    发明授权
    Speech recognition analysis via identification information 有权
    通过识别信息进行语音识别分析

    公开(公告)号:US08676581B2

    公开(公告)日:2014-03-18

    申请号:US12692538

    申请日:2010-01-22

    IPC分类号: G10L15/00

    摘要: Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.

    摘要翻译: 公开了涉及使用身份信息来帮助避免在语音识别系统中发生假阳性语音识别事件的实施例。 一个实施例提供了一种方法,包括接收包括识别的语音段的语音识别数据,与通过来自麦克风阵列的信号确定的识别的语音段的原点的位置有关的声学位置数据,以及包括识别置信度的置信度数据,以及 接收图像数据,其包括与图像中的每个人的位置相关的视觉位置信息。 将声学位置数据与视觉位置数据进行比较,以确定识别的语音片段是否源于图像传感器的视野中的人,并且根据该确定来调整置信度数据。

    CONTENT DISTRIBUTION AND EVALUATION PROVIDING REVIEWER STATUS
    5.
    发明申请
    CONTENT DISTRIBUTION AND EVALUATION PROVIDING REVIEWER STATUS 有权
    内容分发和评估提供评论者状态

    公开(公告)号:US20080320568A1

    公开(公告)日:2008-12-25

    申请号:US11766072

    申请日:2007-06-20

    IPC分类号: H04L9/32

    CPC分类号: G06F21/10

    摘要: A content distribution system may be provided for reviewing content such as video games, music, movies, or the like that may be shared by the system. The content distribution system may receive a credential from a user and authenticate the user based on the credential to permit access to the system. The content distribution system may also receive content generated by the user if the user may be authenticated. The content distribution system may provide the received content to a content evaluation entity, for example. The content distribution system may receive a review for the content from the content review entity and then may determine whether the content passes a review process based on the review, for example. The content distribution system may provide additional access to the content if the content passes the review process.

    摘要翻译: 可以提供内容分发系统来审查可以由系统共享的诸如视频游戏,音乐,电影等的内容。 内容分发系统可以从用户接收证书,并且基于证书来验证用户以允许访问系统。 如果用户可以被认证,内容分发系统还可以接收用户生成的内容。 例如,内容分发系统可以将接收到的内容提供给内容评估实体。 内容分发系统可以从内容审查实体接收对内容的审查,然后可以基于审查来确定内容是否通过审查过程。 如果内容通过审查过程,内容分发系统可以提供对内容的附加访问。

    THREE DIMENSIONAL RENDERING OF DISPLAY INFORMATION
    6.
    发明申请
    THREE DIMENSIONAL RENDERING OF DISPLAY INFORMATION 有权
    显示信息的三维渲染

    公开(公告)号:US20080309660A1

    公开(公告)日:2008-12-18

    申请号:US11761604

    申请日:2007-06-12

    IPC分类号: G06T15/00

    摘要: Game data is rendered in three dimensions in the GPU of a game console. A left camera view and a right camera view are generated from a single camera view. The left and right camera positions are derived as an offset from a default camera. The focal distance of the left and right cameras is infinity. A game developer does not have to encode dual images into a specific hardware format. When a viewer sees the two slightly offset images, the user's brain combines the two offset images into a single 3D image to give the illusion that objects either pop out from or recede into the display screen. In another embodiment, individual, private video is rendered, on a single display screen, for different viewers. Rather than rendering two similar offset images, two completely different images are rendered allowing each player to view only one of the images.

    摘要翻译: 游戏数据在游戏机的GPU中呈现三维。 从单个摄像机视图生成左侧摄像机视图和右侧摄像机视图。 左和右摄像机位置被派生为与默认摄像机的偏移量。 左右相机的焦距为无穷远。 游戏开发者不必将双重图像编码为特定的硬件格式。 当观众看到两个轻微偏移的图像时,用户的大脑将两个偏移图像组合成单个3D图像,以给出对象从显示屏幕中弹出或退回到显示屏幕的错觉。 在另一个实施例中,单独的专用视频在单个显示屏幕上被呈现给不同的观看者。 而不是渲染两个相似的偏移图像,渲染两个完全不同的图像,允许每个播放器仅查看其中一个图像。

    Promotable transactions with promotable single phase enlistments
    7.
    发明申请
    Promotable transactions with promotable single phase enlistments 有权
    可升级的单阶段征募活动

    公开(公告)号:US20050289146A1

    公开(公告)日:2005-12-29

    申请号:US10898624

    申请日:2004-07-23

    IPC分类号: G06F17/30

    摘要: A transaction protocol is described that allows a database transaction to begin as a local, lightweight transaction without involving a distributed transaction coordinator and then be promoted to a distributed transaction only when required, e.g. when more than one database connection is required. A promotable enlistment allows a first resource to begin processing a promotable transaction. If the resource is notified that the transaction is being promoted to a distributed transaction, the resource is configured to promote the enlistment to a distributed transaction coordinator which coordinates processing of the transaction between the first resource and at least a second resource.

    摘要翻译: 描述了允许数据库事务作为本地轻量级事务开始而不涉及分布式事务协调器的事务协议,然后仅在需要时被提升为分布式事务。 当需要多个数据库连接时。 可升级的招募允许第一个资源开始处理可升级的交易。 如果资源被通知事务正被提升为分布式事务,则资源被配置为促进向分配的事务协调器的登记,该分配事务协调器协调第一资源和至少第二资源之间的事务的处理。

    Built-in diagnostics
    8.
    发明申请
    Built-in diagnostics 失效
    内置诊断

    公开(公告)号:US20050240904A1

    公开(公告)日:2005-10-27

    申请号:US10830604

    申请日:2004-04-23

    IPC分类号: G06F9/44

    CPC分类号: G06F11/3636

    摘要: A system and method facilitating diagnostics support is provided. The system includes application(s) instrumented in accordance with a built-in diagnostics (BID) framework, and, trace component(s). The trace component can selectively employ none, some and/or substantially all of the trace point(s) associated with the application. The system can facilitate instrumentation of a managed data access stack, for example, to enhance supportability of the application. The BID framework is a general purpose instrumentation framework that enables trace-point(s) to be embedded into a code base. The instrumentation thus comprises of a set of calls added throughout the code to notify trace component(s) (e.g., tracing library) of component activity(ies) associated with the application. The BID framework thus provides the means to include trace-points in code and to bind the instrumented binaries to trace component(s) (e.g., trace-library) dynamically (e.g., based on configuration). The BID framework also defines the binary protocol for trace component(s) (e.g., trace-library(ies)) to be hooked into the component(s) to be traced. The trace component(s) can accordingly be viewed as “pluggable” since the application instrumented to support BID can be employed with any suitable trace component(s).

    摘要翻译: 提供了一种便于诊断支持的系统和方法。 该系统包括根据内置诊断(BID)框架进行检测的应用程序,以及跟踪组件。 跟踪组件可以选择性地采用与应用程序相关联的任何跟踪点,一些和/或基本上全部的跟踪点。 该系统可以便于管理数据访问堆栈的检测,例如,以增强应用程序的可支持性。 BID框架是一种通用的仪器框架,可以将跟踪点嵌入到代码库中。 因此,仪器包括在整个代码中添加的一组呼叫以通知与应用相关联的组件活动的跟踪组件(例如,跟踪库)。 因此,BID框架提供了在代码中包括跟踪点并且将检测到的二进制文件动态地(例如,基于配置)绑定到跟踪组件(例如,跟踪库)的手段。 BID框架还定义要跟踪到要跟踪的组件的跟踪组件(例如,跟踪库)的二进制协议。 因此,跟踪组件可被视为“可插拔”,因为用于支持BID的应用程序可以与任何合适的跟踪组件一起使用。

    SPEECH RECOGNITION ANALYSIS VIA IDENTIFICATION INFORMATION
    9.
    发明申请
    SPEECH RECOGNITION ANALYSIS VIA IDENTIFICATION INFORMATION 有权
    通过识别信息进行语音识别分析

    公开(公告)号:US20110184735A1

    公开(公告)日:2011-07-28

    申请号:US12692538

    申请日:2010-01-22

    摘要: Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.

    摘要翻译: 公开了涉及使用身份信息来帮助避免在语音识别系统中发生假阳性语音识别事件的实施例。 一个实施例提供了一种方法,包括接收包括识别的语音段的语音识别数据,与通过来自麦克风阵列的信号确定的识别的语音段的原点的位置有关的声学位置数据,以及包括识别置信度的置信度数据,以及 接收图像数据,其包括与图像中的每个人的位置相关的视觉位置信息。 将声学位置数据与视觉位置数据进行比较,以确定识别的语音片段是否源于图像传感器的视野中的人,并且根据该确定来调整置信度数据。

    Three dimensional rendering of display information using viewer eye coordinates
    10.
    发明授权
    Three dimensional rendering of display information using viewer eye coordinates 有权
    使用观众眼睛坐标对显示信息进行三维渲染

    公开(公告)号:US07884823B2

    公开(公告)日:2011-02-08

    申请号:US11761604

    申请日:2007-06-12

    IPC分类号: G06T15/20 G06T15/00

    摘要: Game data is rendered in three dimensions in the GPU of a game console. A left camera view and a right camera view are generated from a single camera view. The left and right camera positions are derived as an offset from a default camera. The focal distance of the left and right cameras is infinity. A game developer does not have to encode dual images into a specific hardware format. When a viewer sees the two slightly offset images, the user's brain combines the two offset images into a single 3D image to give the illusion that objects either pop out from or recede into the display screen. In another embodiment, individual, private video is rendered, on a single display screen, for different viewers. Rather than rendering two similar offset images, two completely different images are rendered allowing each player to view only one of the images.

    摘要翻译: 游戏数据在游戏机的GPU中呈现三维。 从单个摄像机视图生成左侧摄像机视图和右侧摄像机视图。 左和右摄像机位置被派生为与默认摄像机的偏移量。 左右相机的焦距为无穷远。 游戏开发者不必将双重图像编码为特定的硬件格式。 当观众看到两个轻微偏移的图像时,用户的大脑将两个偏移图像组合成单个3D图像,以给出对象从显示屏幕中弹出或退回到显示屏幕的错觉。 在另一个实施例中,单独的专用视频在单个显示屏幕上被呈现给不同的观看者。 而不是渲染两个相似的偏移图像,渲染两个完全不同的图像,允许每个播放器仅查看其中一个图像。