Invention Grant
- Patent Title: Techniques for adaptively generating bounding boxes
- Patent Title (中): 自适应生成边界框的技术
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Application No.: US13967195Application Date: 2013-08-14
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Publication No.: US09342311B2Publication Date: 2016-05-17
- Inventor: Ziyad S. Hakura , Pierre Souillot , Cynthia Allison , Dale L. Kirkland , Rouslan Dimitrov
- Applicant: NVIDIA CORPORATION
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Artegis Law Group, LLP
- Main IPC: G06T1/20
- IPC: G06T1/20 ; G06F9/38 ; G06T15/00 ; G06T15/40 ; G06T1/60 ; G09G5/395 ; G09G5/00 ; G06T15/50 ; G06F12/08 ; G06F9/44 ; G06T15/80

Abstract:
One embodiment of the present invention includes a method for generating accumulated bounding boxes for graphics primitives. The method includes generating a first bounding box associated with a first graphics primitive. The method further includes, for each graphics primitive included in a first set of one or more additional graphics primitives, determining that the graphics primitive is within a threshold distance of the first bounding box, and adding the graphics primitive to the first bounding box. The method further includes determining not to add a second graphics primitive to the first bounding box. The method further includes generating a second bounding box associated with the second graphics primitive. Finally, the method includes transmitting the first bounding box to a tiling unit via a crossbar. One advantage of the disclosed embodiments is that multiple bounding boxes are combined to generate an accumulated bounding box that is then transferred across the crossbar.
Public/Granted literature
- US20140118391A1 TECHNIQUES FOR ADAPTIVELY GENERATING BOUNDING BOXES Public/Granted day:2014-05-01
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