Invention Grant
US09390540B2 Deferred shading graphics processing unit, geometry data structure and method of performing anti-aliasing in deferred shading 有权
延迟着色图形处理单元,几何数据结构和在延迟着色中执行抗锯齿的方法

  • Patent Title: Deferred shading graphics processing unit, geometry data structure and method of performing anti-aliasing in deferred shading
  • Patent Title (中): 延迟着色图形处理单元,几何数据结构和在延迟着色中执行抗锯齿的方法
  • Application No.: US13725721
    Application Date: 2012-12-21
  • Publication No.: US09390540B2
    Publication Date: 2016-07-12
  • Inventor: Yury Uralsky
  • Applicant: Nvidia Corporation
  • Applicant Address: US CA Santa Clara
  • Assignee: Nvidia Corporation
  • Current Assignee: Nvidia Corporation
  • Current Assignee Address: US CA Santa Clara
  • Main IPC: G06T15/00
  • IPC: G06T15/00
Deferred shading graphics processing unit, geometry data structure and method of performing anti-aliasing in deferred shading
Abstract:
A deferred shading GPU, geometry data structure and method. One embodiment of the geometry data structure is found in a graphics processing subsystem operable to render a scene having a pixel represented by samples. The graphics processing subsystem includes: (1) a memory configured to store a geometry data structure associated with the pixel containing surface fragment coverage masks associated with the samples, and (2) a GPU configured to employ the surface fragment coverage masks to carry out deferred shading on the pixel.
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