发明授权
US09573062B1 Methods and systems for virtual reality streaming and replay of computer video games
有权
用于虚拟现实流和计算机视频游戏重播的方法和系统
- 专利标题: Methods and systems for virtual reality streaming and replay of computer video games
- 专利标题(中): 用于虚拟现实流和计算机视频游戏重播的方法和系统
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申请号: US15292350申请日: 2016-10-13
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公开(公告)号: US09573062B1公开(公告)日: 2017-02-21
- 发明人: Jieyi Long , Mitchell C. Liu
- 申请人: Sliver VR Technologies, Inc.
- 申请人地址: US CA Cupertino
- 专利权人: Silver VR Technologies, Inc.
- 当前专利权人: Silver VR Technologies, Inc.
- 当前专利权人地址: US CA Cupertino
- 代理机构: American Patent Agency PC
- 代理商 Daniar Hussain; Xiaomeng Shi
- 主分类号: A63F13/497
- IPC分类号: A63F13/497 ; A63F13/5252 ; A63F13/35 ; A63F13/25 ; A63F13/86 ; H04N13/00 ; G06T19/00 ; H04N13/02
摘要:
Methods and systems for generating spherical game videos for virtual reality (VR) streaming and replay are disclosed. The method, when executed by a processor, comprises first recording game environment around a virtual camera array inserted into a source computer game that lacks spherical video output, using a first subset of virtual cameras within the virtual camera array. Next, receiving game metadata of a source game play of the source game, configuring a local game play according to the received game metadata, recording a video of the local game play using a second subset of virtual cameras, wherein the second subset of virtual cameras is not equal to the first subset of virtual cameras, and generating a spherical video from the recorded game environment and the recorded local game play. The present invention aids the mass adoption of VR technology by easily generating VR content from existing computer games.
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