发明授权
US09573062B1 Methods and systems for virtual reality streaming and replay of computer video games 有权
用于虚拟现实流和计算机视频游戏重播的方法和系统

Methods and systems for virtual reality streaming and replay of computer video games
摘要:
Methods and systems for generating spherical game videos for virtual reality (VR) streaming and replay are disclosed. The method, when executed by a processor, comprises first recording game environment around a virtual camera array inserted into a source computer game that lacks spherical video output, using a first subset of virtual cameras within the virtual camera array. Next, receiving game metadata of a source game play of the source game, configuring a local game play according to the received game metadata, recording a video of the local game play using a second subset of virtual cameras, wherein the second subset of virtual cameras is not equal to the first subset of virtual cameras, and generating a spherical video from the recorded game environment and the recorded local game play. The present invention aids the mass adoption of VR technology by easily generating VR content from existing computer games.
信息查询
0/0