摘要:
A method and system for facilitating the transfer of game or virtual reality (VR) state information is disclosed herein. An Event Pattern Detection engine may receive a periodic update of a game/VR state of a Source Game/VR Client and detect a trigger for transfer of the game/VR state based on the periodic update. The Event Pattern Detection engine may then send a message for transfer of the game/VR state to a Game/VR State Transfer Engine. The Game/VR State Transfer Engine may send a request for the game/VR state to a Game/VR Server and may receive the game/VR state from the Game/VR Server. The Game/VR State Transfer Engine may send the game/VR state to a Destination Game/VR Client and receive a confirmation of the receipt of the game/VR state by the Destination Game/VR Client. The Game/VR State Transfer Engine may send a Game/VR State Transfer Complete message to the Game/VR Server.