A METHOD FOR IMPLEMENTING A COMPUTER GAME
    3.
    发明公开
    A METHOD FOR IMPLEMENTING A COMPUTER GAME 审中-公开
    VERFAHREN ZUR IMPLEMENTIEREN EINES COMPUTERSPIELS

    公开(公告)号:EP2896023A1

    公开(公告)日:2015-07-22

    申请号:EP13765348.1

    申请日:2013-09-17

    申请人: King.com Limited

    IPC分类号: G07F17/32

    摘要: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that disappear when matched or switched, such as in a match-3, clicker or switcher game; and in which one or more of the processors are programmed such that: the gameboard includes an entry point and one or more exit points and the player completes a level of the game if he or she clears elements to make a path from the entry point to an exit point; and the game includes a virtual path though which the player progresses if he or she completes a level of the game; and that virtual path can, at some nodes, fork in several different directions and the position of the exit successfully reached in the gameboard determines which fork the player will take through the virtual path if the player completes a level.

    摘要翻译: 一种由一个或多个处理器执行的计算机代码实现的方法,其中计算设备显示显示具有匹配或切换时消失的多个游戏元素的游戏板的计算机游戏图形,例如在match-3,点击者或切换器游戏中 ; 并且其中一个或多个处理器被编程为使得:所述游戏板包括入口点和一个或多个退出点,并且如果玩家清除元素以从入口点到达所述入口点的路径,则玩家完成游戏的级别 出口点 并且游戏包括如果他或她完成游戏级别的玩家进行的虚拟路径; 并且该虚拟路径可以在某些节点处以多个不同的方向分叉,并且在游戏板中成功地到达的出口的位置确定如果玩家完成一个级别,玩家将通过虚拟路径穿过哪个叉。

    METHOD AND SYSTEM FOR DATA HANDLING
    6.
    发明公开

    公开(公告)号:EP3686751A1

    公开(公告)日:2020-07-29

    申请号:EP20153919.4

    申请日:2020-01-27

    申请人: King.com Limited

    发明人: PERSSON, Frederik

    IPC分类号: G06F16/27 G06F16/21

    摘要: A control module configured to control transferring data between a first shard location and a second shard location, the control module comprising at least one processor and at least one memory including a computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the control module at least to: obtain a configuration mode indicator, the configuration mode indicator configured to identify a configuration mode phase from a series of phases; and control the transfer of data between the first shard location and the second shard location according to one of a series of control module behaviours based on the configuration mode phase, wherein at least one store module is configured to operate according to one of a series of defined store module behaviours also based on the configuration mode phase.

    COMPOSING AN IMAGE
    7.
    发明公开
    COMPOSING AN IMAGE 审中-公开
    组成一个图像

    公开(公告)号:EP3177377A2

    公开(公告)日:2017-06-14

    申请号:EP15751000.9

    申请日:2015-08-13

    申请人: King.com Limited

    摘要: The invention relates to a computer implemented method for controlling the display of a tile image on a display of the computer device, the method comprising: storing in a computer memory at the computer device, image texture data comprising a plurality of sets of predefined masks, each set of predefined masks for forming a respective tile image; selecting at random a tile image for display from a plurality of tile images; determining a location of each mask in the set of predefined masks for forming the selected tile image, in the image texture data; and supplying an indication of said location to a shader program executed on the computer device to control the shader program to use the set of predefined masks to form the selected tile image on said display.

    摘要翻译: 本发明涉及一种用于控制在计算机设备的显示器上显示瓦片图像的计算机实现的方法,该方法包括:在计算机设备的计算机存储器中存储包括多组预定义的蒙版的图像纹理数据, 每组预定义的掩模用于形成相应的平铺图像; 随机从多个平铺图像中选择用于显示的平铺图像; 在所述图像纹理数据中确定所述一组预定义掩模中的每个掩模的位置以形成所选择的图块图像; 以及将所述位置的指示提供给在计算机设备上执行的着色器程序,以控制着色器程序使用该组预定义的掩模在所述显示器上形成选定的平铺图像。

    CONTROLLING A USER INTERFACE OF A COMPUTER DEVICE
    8.
    发明公开
    CONTROLLING A USER INTERFACE OF A COMPUTER DEVICE 审中-公开
    控制用户界面,一台计算机设备

    公开(公告)号:EP3086869A1

    公开(公告)日:2016-11-02

    申请号:EP15703759.9

    申请日:2015-01-30

    申请人: King.com Limited

    IPC分类号: A63F13/80 A63F13/57

    CPC分类号: A63F13/80 A63F13/57

    摘要: A computer device has user interface configured to display user actuatable game elements and to detect user input when a user engages with a game element; and a processor configured to receive a detected user input and on detecting a match game condition to control the user interface to remove at least three game elements from the display and to provide on the user interface replacement user actuatable game elements, wherein the manner of providing each replacement game element has a graphical representation governed by a tile associated with each game element, wherein each tile has a selectable physics which controls at least one of (i) the direction in which it moves to replenish a vacancy left by the removed user game elements; and (ii) the speed at which it moves to replenish the vacancy.

    FHS: SMARTER CONTACT SELECTORS
    9.
    发明公开
    FHS: SMARTER CONTACT SELECTORS 审中-公开
    FHS:SMARTER触点开关

    公开(公告)号:EP2973450A1

    公开(公告)日:2016-01-20

    申请号:EP14712619.7

    申请日:2014-03-12

    申请人: King.com Limited

    IPC分类号: G07F17/32

    摘要: The invention relates to a computer implemented method of controlling a display on a first computer device connected via a communication network to a plurality of other computer devices, the method comprising: receiving user inputs from the first and other computer devices during interaction with a game rendered on the display of each computer device, the game being played by users of the computer devices over the communication network; storing the user inputs in computer storage and generating user behaviour data based on the user inputs; accessing computer storage holding a plurality of contact identifiers of the users and controlling the display of the first computer device to display only a selected set of the stored contact identifiers, wherein the set of contact identifiers is selected to be displayed based on the user behaviour data.