APPARATUS AND METHOD FOR IMPROVED PRESENTATION OF OBJECTS IN A DISTRIBUTED INTERACTIVE SIMULATION
    9.
    发明公开
    APPARATUS AND METHOD FOR IMPROVED PRESENTATION OF OBJECTS IN A DISTRIBUTED INTERACTIVE SIMULATION 有权
    装置和方法的对象改进的表示方法在分布式交互仿真

    公开(公告)号:EP2704806A2

    公开(公告)日:2014-03-12

    申请号:EP12779502.9

    申请日:2012-05-03

    申请人: Bungie, Inc.

    IPC分类号: A63F13/00 G09F19/00

    摘要: Systems and methods for substantially contemporaneously presenting a distributed simulation at multiple computing devices. A first computing device controls an object in the simulation. A second computing device generates a visual representation of the object associated with a visual status. The second computing device generates a predicted status and receives an update including new status from the first computing device. A portion of the predicted status is set equal to a portion of the new status, and a discrepancy between the predicted and visual statuses is determined. When the discrepancy is greater than a first threshold, at least one velocity of the predicted status may be modified. When the discrepancy is greater than a second threshold, the visual status is modified based at least in part on the predicted status. A new visual representation of the object is rendered based at least in part on the visual status, and displayed.

    摘要翻译: 系统和用于在多个计算设备基本同时呈现分布式仿真方法。 第一计算装置控制在模拟到对象。 第二计算设备基因费率与视觉状态相关联的对象的视觉表示。 第二计算设备基因率预测的状态和接收更新包括从所述第一计算设备的新的状态。 的预测的状态的部分被设定为等于的新状态的部分,和所述预测和视觉状态之间的差异是确定性的开采。 当差异大于第一阈值,的预测状态的至少一个速度可以被修改。 当差异小于第二阈值时,可视化状态被修改至少部分地基于所预测的状态的一部分。 该对象的新的视觉表示是基于至少呈现部分地基于所述可视状态,并显示出来。