Vortex extraction apparatus, method, program, and display system
    4.
    发明公开
    Vortex extraction apparatus, method, program, and display system 审中-公开
    Wirbelextraktionsvorrichtung,Verfahren,Programm und Anzeigesystem

    公开(公告)号:EP2369510A2

    公开(公告)日:2011-09-28

    申请号:EP10193468.5

    申请日:2010-12-02

    IPC分类号: G06F17/50

    摘要: A vortex extraction apparatus includes: a first numerical data calculation section calculating, for each vertex of each of voxels into which the inside of a fluid space is split, first numerical data indicating whether the vertex is located inside or outside a vortex region in a fluid; and a text data creation section determining the size of the vortex region around a center line of the vortex based on the first numerical data, and creating text data indicating the center line and the size. The apparatus further includes a polygon count reduction processing section counting the number of polygons defining a surface of the vortex region and each including an isosurface of the first numerical data, and integrating the voxels with new voxels into which the fluid space is roughly split until the number of polygons is not more than a set value, to decimate the first numerical data.

    摘要翻译: 涡流提取装置包括:第一数值数据计算部分,针对流体空间的内部被分割成的每个体素的每个顶点计算用于指示顶点是位于流体中的涡流区域的内部还是外部的第一数值数据 ; 以及文本数据生成部,基于第一数值数据确定涡旋中心线周围的涡旋区域的大小,以及创建表示中心线和大小的文本数据。 所述装置还包括对限定所述涡流区域的表面的多边形的数量进行计数的多边形计数减少处理部分,并且每个所述多边形包括所述第一数值数据的等值面,并且将所述体素与所述流体空间大致分开的新体素进行整合,直到 多边形数量不大于设定值,以抽取第一数值数据。

    Rendering program, rendering apparatus, and rendering method
    5.
    发明公开
    Rendering program, rendering apparatus, and rendering method 审中-公开
    渲染程序,渲染设备和渲染方法

    公开(公告)号:EP2672453A3

    公开(公告)日:2017-11-29

    申请号:EP13170630.1

    申请日:2013-06-05

    IPC分类号: G06T7/00 G06T19/00

    CPC分类号: G06T19/00 G06T2210/41

    摘要: A rendering program that renders simulation results and causes a computer to execute detecting a range of physical values of a rendering element group of elements that are to be rendern and are of an area specified in a simulation model that is a set of elements each having a physical value for each position to be simulated; identifying from the simulation model, an adjacent element group that is a set of elements adjacent to rendering elements included in the rendering element group; determining whether the physical value of each adjacent element included in the identified adjacent element group is within the range; adding to the rendering element group, an adjacent element for which the physical value has been determined to be included in the range; and rendering the simulation model according to the rendering element group to which the adjacent element has been added.

    摘要翻译: 渲染程序,其渲染模拟结果并使计算机执行以下操作:检测要渲染的元素的渲染元素组的物理值的范围,所述渲染元素组的物理值的范围是仿真模型中指定的区域,所述仿真模型是一组元素,每个元素具有 每个要模拟的位置的物理值; 从所述仿真模型中识别与所述渲染元素组中包括的渲染元素相邻的一组元素的相邻元素组; 确定包括在所识别的相邻元件组中的每个相邻元件的物理值是否在该范围内; 向所述渲染元素组添加已经确定所述物理值被包括在所述范围中的相邻元素; 以及根据添加了相邻元素的渲染元素组来渲染仿真模型。

    Display processing method and apparatus
    6.
    发明公开
    Display processing method and apparatus 有权
    Anzeigeverarbeitungsverfahren und Vorrichtung

    公开(公告)号:EP2793192A3

    公开(公告)日:2015-10-07

    申请号:EP14164202.5

    申请日:2014-04-10

    IPC分类号: G06T15/08 A61B5/00 G06T7/00

    摘要: A disclosed method includes: performing a processing for adjusting positions of voxel data for an object and data of a geometric model for the object; calculating, for each voxel included in a range defined by a cross section among plural voxels that are included in the voxel data, a voxel value of the voxel from physical values in elements of the geometric model, which are included in a predetermined range of the voxel, based on a relation between the cross section and vectors; and rendering an image by using the voxel value calculated for each voxel. A vector of the vectors is set for one element of plural elements included in the geometric model, the vectors represent a direction of an inner structure of the object, and the cross section is set for the voxel data and the geometric model data.

    摘要翻译: 所公开的方法包括:执行用于调整对象的体素数据的位置的处理和用于对象的几何模型的数据的处理; 计算包含在由体素数据中包括的多个体素之间的横截面所限定的范围内的每个体素,来自几何模型的元素中的物理值的体素的体素值,其被包括在体素的预定范围内 体素,基于截面与向量之间的关系; 并通过使用为每个体素计算的体素值渲染图像。 矢量的向量被设置为包括在几何模型中的多个元素的一个元素,向量表示对象的内部结构的方向,并且针对体素数据和几何模型数据设置横截面。

    Shape data generation method and apparatus
    9.
    发明公开
    Shape data generation method and apparatus 审中-公开
    Formdatenerzeugungsverfahren und Vorrichtung

    公开(公告)号:EP2541501A2

    公开(公告)日:2013-01-02

    申请号:EP12170176.7

    申请日:2012-05-31

    IPC分类号: G06T19/00

    CPC分类号: G06T19/20 G06T2219/2021

    摘要: A disclosed method is a shape data generation method including: identifying, from among a plural vertices of a first shape to be transformed, one or plural first vertices satisfying a predetermined condition including a condition that a normal line of a vertex to be processed crosses with a second shape that is a shape of a transformation target, which is identified from image data; transforming the first shape so as to move each of the one or plural identified first vertices a predetermined distance toward a corresponding normal direction of the identified first vertex; and storing data concerning the plural vertices of the transformed first shape after the identifying and the transforming are executed the predetermined number of times.

    摘要翻译: 所公开的方法是一种形状数据生成方法,包括:从要变形的第一形状的多个顶点之中识别满足包括要处理的顶点的法线交叉的条件的条件的预定条件的一个或多个第一顶点与 第二形状,其是从图像数据识别的变换对象的形状; 变换所述第一形状,以将所述一个或多个所识别的第一顶点中的每一个移动到所识别的第一顶点的相应法线方向上预定距离; 并且在识别和变换之后存储关于经变换的第一形状的多个顶点的数据预定次数。

    Visualization processing method and apparatus
    10.
    发明公开
    Visualization processing method and apparatus 有权
    Visualisierungsverarbeitungsverfahren und -vorrichtung

    公开(公告)号:EP2390843A1

    公开(公告)日:2011-11-30

    申请号:EP11163832.6

    申请日:2011-04-27

    IPC分类号: G06T15/40 G06T15/50

    CPC分类号: G06T15/40 G06T15/50

    摘要: A visualization processing method includes: generating (S1001) data of a mask surface with respect to visualization data arranged in a virtual three-dimensional space, for calculation values at respective calculation points; identifying (S1003), from a first data storage storing, as time-series data, positions of the calculation points and calculation values at the calculation points, a first point whose position is closest to a predetermined point on the mask surface; reading out (S1005), from the first data storage, a position of the identified first point in each time; arranging (S9) the mask surface in each time based on a direction of a user's sight line and the read position in each time so as to make the mask surface perpendicular to the direction of the user' s sight line and have the predetermined point on the mask surface arranged at the read position; and drawing (S1007) polygon data of the visualization data and the mask surface in time series.

    摘要翻译: 可视化处理方法包括:生成(S1001)相对于在虚拟三维空间中排列的可视化数据的掩模表面的数据,计算各个计算点的计算值; 从存储作为时间序列数据的计算点的位置和计算点的计算值的第一数据存储器中,识别(S1003)位置最接近掩模表面上的预定点的第一点; 从第一数据存储器读出(S1005)每一次所识别的第一点的位置; 基于用户的视线的方向和每次的读取位置,每次对掩模表面进行布置(S9),以使掩模表面垂直于用户的视线的方向并且具有预定点 所述掩模表面布置在所述读取位置; 并以时间序列绘制(S1007)可视化数据和掩模表面的多边形数据。