BIOMETRIC SIMULATION DEVICE, METHOD FOR CONTROLLING BIOMETRIC SIMULATION DEVICE, AND PROGRAM FOR CONTROLLING BIOMETRIC SIMULATION DEVICE
    3.
    发明公开
    BIOMETRIC SIMULATION DEVICE, METHOD FOR CONTROLLING BIOMETRIC SIMULATION DEVICE, AND PROGRAM FOR CONTROLLING BIOMETRIC SIMULATION DEVICE 审中-公开
    DEVICE生物识别模拟方法,用于控制生物体模拟并对器件进行编程控制用于生物识别仿真的器件

    公开(公告)号:EP3166032A1

    公开(公告)日:2017-05-10

    申请号:EP14896780.5

    申请日:2014-07-03

    IPC分类号: G06F19/00

    CPC分类号: G16H50/50 G06F19/00

    摘要: There is enabled an accurate fluid-structure interaction simulation on a biological organ having a deformable site that has an interface difficult to track.
    An operation unit (12) represents a structure domain in which tissues of a biological organ exist by using a structure mesh model (2) based on a Lagrange description method and a fluid domain in which fluid inside the biological organ exists by using an ALE fluid mesh model (3) based on an ALE description method. In addition, when performing a fluid-structure interaction simulation, the operation unit (12) deforms the structure mesh model (2) along with the progress of the simulation. Specifically, the operation unit (12) deforms the ALE fluid mesh model (3) in such a manner that no gap is formed on a first interface (4) located between a domain in which a site other than a certain site (2a) of the biological organ in the structure domain exists and the fluid domain or no overlap is formed with the structure domain, to track the first interface (4). The operation unit (12) captures a position of a second interface (5) located between a domain in which the certain site (2a) in the structure domain exists and the fluid domain by using the ALE fluid mesh model (3) as a reference.

    摘要翻译: 有准确的流固耦合仿真启用了具有可变形部位做了一个生物器官具有接口难以追踪。 运算单元(12)darstellt其中A生物器官的组织中通过使用结构网格模型存在的结构域(2)的基础上拉格朗日描述方法,并且其中流体中的生物器官内部的流体域中存在通过使用在ALE流体 在ALE描述方法基于网格模型(3)。 此外,当进行流体 - 结构交互模拟,运算单元(12)变形的结构网格模型(2)非常久远的模拟的进度。 位于一个域之间具体地,操作单元(12)变形,ALE流体网格模型(3)求的方式并没有间隙形成在第一界面(4)上,其中除了有一定的位点(图2a)以外的部位 在该结构域的生物器官存在和流体域或没有重叠形成为与结构域,以跟踪所述第一接口(4)。 运算单元(12)通过使用ALE流体网格模型捕获位于其中在结构域中的某些部位(2a)中存在结构域和流体域之间的第二接口(5)的位置(3)为基准 ,

    SHAPE DATA GENERATION METHOD AND DEVICE
    4.
    发明公开
    SHAPE DATA GENERATION METHOD AND DEVICE 审中-公开
    FORMDATENERZEUGUNGSVERFAHREN UND VORRICHTUNG

    公开(公告)号:EP2876607A1

    公开(公告)日:2015-05-27

    申请号:EP12881557.8

    申请日:2012-07-23

    IPC分类号: G06T19/00

    摘要: This shape data generation method include: setting an input shape that has a simple shape that has a same topology as the target shape for a target shape that is a shape of a transformation target identified from image data; identifying first vertices that satisfy a predetermined condition including a first condition that a normal line of a certain vertex of the plural vertices crosses with the target shape, among plural vertices of the input shape; transforming the input shape so that a first vertex is moved in a direction of a normal line of the first vertex by a first distance that is shorter than a distance up to the target shape; and performing the identifying and the transforming a predetermined number of times while changing the input shape after the transforming as the input shape to be processed.

    摘要翻译: 该形状数据生成方法包括:对于从图像数据识别的作为变换对象的形状的目标形状,设定具有与目标形状相同的拓扑结构的简单形状的输入形状; 识别满足预定条件的第一顶点,所述预定条件包括所述多个顶点的某个顶点的法线与所述目标形状在所述输入形状的多个顶点中交叉的第一条件; 变换所述输入形状,使得第一顶点沿所述第一顶点的法线的方向移动比距离所述目标形状的距离短的第一距离; 并且在将变换后的输入形状改变为要处理的输入形状的同时执行识别和变换预定次数。

    RENDERING DEVICE, RENDERING METHOD AND RENDERING PROGRAM
    5.
    发明公开
    RENDERING DEVICE, RENDERING METHOD AND RENDERING PROGRAM 审中-公开
    DARSTELLUNGSVORRICHTUNG,DARSTELLUNGSVERFAHREN UND DARSTELLUNGSPROGRAMM

    公开(公告)号:EP2757532A1

    公开(公告)日:2014-07-23

    申请号:EP11872527.4

    申请日:2011-09-15

    申请人: Fujitsu Limited

    IPC分类号: G06T15/00 G06T15/04

    摘要: Processing load for displaying a numerical simulation result on a drawing apparatus is reduced. The drawing apparatus is provided for drawing a flow line representing flow of a fluid in a 3D-space as a 2D image viewed from an arbitrary viewpoint position. The drawing apparatus includes a flow line generation section configured to generate the flow line from a predetermined start position; a view setting section configured to set the viewpoint position in the 3D-space; a band-of-facets forming section configured to form a band of facets connecting a plurality of polygon facets along the flow line based on the set viewpoint position; and a texture mapping section configured to map texture onto each of the plurality of polygon facets. The texture represents reflected light on the band of facets with respect to a light source placed at a predetermined position in the 3D-space.

    摘要翻译: 降低了在绘图装置上显示数值模拟结果的处理负荷。 提供绘图装置用于绘制表示从任意视点位置观察的2D图像的3D空间中的流体流动的流动线。 所述绘制装置包括:流水线生成部,其构成为从规定的开始位置生成所述流路; 视觉设定部,被配置为在3D空间中设置视点位置; 基于所设定的视点位置,构造成形成沿所述流动线连接多个多边形面的小面带; 以及纹理映射部,被配置为将纹理映射到所述多个多边形面中的每一个。 纹理表示相对于放置在3D空间中的预定位置处的光源的小平面带上的反射光。