摘要:
A tracking-tag assignment system (100) and a tracking-tag assignment method, comprising: capturing, when one object of a plurality of tracked objects is in a detection area (112), an image (107) of the one object; determining an identification number (154) of the one object from the image; determining, from a wireless signal (111) received from a tracking tag (110) configured to be attached to the one object, a tracking tag ID (124) and a tracking tag location of the tracking tag; verifying, from the tracking tag location and no other measured position, that the tracking tag is in the detection area during said capturing; and assigning, in a database (120) associating the identification number with an object ID (122) that identifies the one object, the tracking tag ID to the object ID.
摘要:
Object tracking anti-jitter filtering systems and methods. A plurality of raw location points for a tracking tag attached to a tracked object is received. The raw location points are stored within a raw location points buffer. Raw location points within an averaging window are averaged to generate an averaged location point. The averaged location point is stored within an averaged location points buffer for use within the object tracking system.
摘要:
Object tracking anti-jitter filtering systems and methods. A plurality of raw location points for a tracking tag attached to a tracked object is received. The raw location points are stored within a raw location points buffer. Raw location points within an averaging window are averaged to generate an averaged location point. The averaged location point is stored within an averaged location points buffer for use within the object tracking system.
摘要:
The invention relates to a computer-implemented system (100) for displaying athletic event information comprising a video camera (117) for capturing images of the event and placing the images in a video feed (109); a tracking system (108) for providing the positions of selected participants in the event; a computing device (112, 116), coupled to the camera (117), for processing the images from the video feed (109) and the tracking system (108) to provide game information related to the event; a handheld device (128) wirelessly coupled to the computing device (112, 116) for displaying at least some of the game information, and for issuing commands to the computing device; and a scoreboard (130) used at the event, coupled to the computing device (112, 116); wherein the commands issued from the handheld device (128) determines what aspects of the information are displayed on the scoreboard (130).
摘要:
Object tracking anti-jitter filtering systems and methods. A plurality of raw location points for a tracking tag attached to a tracked object is received. The raw location points are stored within a raw location points buffer. Raw location points within an averaging window are averaged to generate an averaged location point. The averaged location point is stored within an averaged location points buffer for use within the object tracking system.
摘要:
The invention relates to a computer-implemented system (100) for displaying athletic event information comprising a video camera (117) for capturing images of the event and placing the images in a video feed (109); a tracking system (108) for providing the positions of selected participants in the event; a computing device (112, 116), coupled to the camera (117), for processing the images from the video feed (109) and the tracking system (108) to provide game information related to the event; a handheld device (128) wirelessly coupled to the computing device (112, 116) for displaying at least some of the game information, and for issuing commands to the computing device; and a scoreboard (130) used at the event, coupled to the computing device (112, 116); wherein the commands issued from the handheld device (128) determines what aspects of the information are displayed on the scoreboard (130).
摘要:
A computer-implemented method, comprising: determining a player formation of a plurality of players; comparing the player formation against a library of standard player formations to find a matching player formation; determining one or more deviations of the player formation relative to the matching player formation; logging the one or more deviations and associated attributes in a database; accessing the database to identify correlations between each of the one or more deviations and results of plays using the one or more deviations; comparing the results of the plays using the one or more deviations with results of plays that used the matching player formation; and generating a report including the success of the plays with the one or more deviations and corresponding plays using the standard player formation.
摘要:
Systems, methods and software products optimize installation and operation of an object tracking system. Performance of the athlete tracking system is continually monitored and optimized based upon one or more of: statically positioned tags, grouping tags within two or more tag sets to assign ping rates, selecting receiver configuration and aim dynamically based upon environmental and situational conditions. Tracking tags are improved to facilitate coupling of the tag to an athlete and may be self-configurable. A trackable protection pad allows a tracking tag to be positioned substantially horizontal when the athlete is competing. A data replay tool replays location tracking information in chronological order and visually plots location of tracking tags and errors in the determined location. A tag manager automatically configures the tracking tags. A robotic vehicle automated installation of the object tracking system.