摘要:
An inverted polygon data memory stores inverted polygon data generated in advance, among models to be considered for reflection on a water surface, of those models whose polygon data are stored in a polygon data memory. Based on an image display graphic command from a CPU, an image display processor processes graphics data and sends image data to a frame buffer. The image display graphic command comprises data generated by a graphics data generator based on the data stored in the inverted polygon data memory and the polygon data memory. An image including models of the inverted polygon data as being reflected on the water surface is displayed in real-time in a three-dimensional game space on a display monitor so as to be quickly movable in response to movement of the viewpoint of a game character that is also displayed in the three-dimensional game space.
摘要:
An inverted polygon data memory stores inverted polygon data generated in advance, among models to be considered for reflection on a water surface, of those models whose polygon data are stored in a polygon data memory. Based on an image display graphic command from a CPU, an image display processor processes graphics data and sends image data to a frame buffer. The image display graphic command comprises data generated by a graphics data generator based on the data stored in the inverted polygon data memory and the polygon data memory. An image including models of the inverted polygon data as being reflected on the water surface is displayed in real-time in a three-dimensional game space on a display monitor so as to be quickly movable in response to movement of the viewpoint of a game character that is also displayed in the three-dimensional game space.
摘要:
Playing progression information comprising sector Nos. is transferred between a drum rhythm game apparatus (2) and a guitar rhythm game apparatus (3), thereby enabling staging operation to be made from each of the staging operating units (26, 36) while synchronizing the visual staging instructions to the players for the BGM music piece to be played at both the drum rhythm game apparatus (2) and guitar rhythm game apparatus (3), thus allowing the game to be played in a state closer to reality where multiple players each have staging operating units (26, 36) as different instrument parts, such as with an actual band, making the game even more enjoyable.
摘要:
Playing progression information comprising sector Nos. is transferred between a drum rhythm game apparatus (2) and a guitar rhythm game apparatus (3), thereby enabling staging operation to be made from each of the staging operating units (26, 36) while synchronizing the visual staging instructions to the players for the BGM music piece to be played at both the drum rhythm game apparatus (2) and guitar rhythm game apparatus (3), thus allowing the game to be played in a state closer to reality where multiple players each have staging operating units (26, 36) as different instrument parts, such as with an actual band, making the game even more enjoyable.