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公开(公告)号:EP1082982A3
公开(公告)日:2001-05-23
申请号:EP00119324.2
申请日:2000-09-06
申请人: Konami Corporation
IPC分类号: A63F13/08
CPC分类号: A63F13/814 , A63F13/10 , A63F13/211 , A63F13/215 , A63F13/245 , A63F13/44 , A63F13/5375 , A63F13/54 , A63F2300/105 , A63F2300/1062 , A63F2300/1081 , A63F2300/303 , A63F2300/8047 , G10H1/00 , G10H2210/091 , G10H2220/141 , G10H2220/145
摘要: In a game system 1, instruction marks corresponding to sounds constituting part of a music number are displayed on a monitor 3, and a game player plays a game by operating a signal generating device 5 by at least one of a hitting motion and a swinging motion at specified timings based on the displayed instruction marks. The game system 1 is provided with a display means for successively renewably displaying the instruction marks on a display screen of the monitor 3, a signal generator provided in the signal generating device 5 for generating a signal when the signal generating device is operated by the above motion, an evaluating means for evaluating a game result based on a generation timing of the signal, and a sound generating means for outputting at least the background sounds.
摘要翻译: 在游戏系统1中,对应于构成一个音乐号码的一部分的声音指示标记被显示在监控器3上,并且游戏者通过由打击动作中的至少一个和一个摆动运动操作的信号发生装置5进行游戏 在指定的时间基于显示的指示标记。 的游戏系统1具备显示装置,用于连续地在监视器3,在信号发生装置5,用于当所述信号发生装置是由上述操作产生的信号提供一个信号发生器的显示屏幕上可再生显示所述指示标记 运动;评估装置,用于基于信号的产生定时来评估游戏结果;以及声音产生装置,用于至少输出背景声音。
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公开(公告)号:EP1082983A3
公开(公告)日:2001-05-30
申请号:EP00119325.9
申请日:2000-09-06
申请人: Konami Corporation
IPC分类号: A63F13/10
CPC分类号: A63F13/54 , A63F13/06 , A63F13/10 , A63F13/211 , A63F13/428 , A63F13/44 , A63F2300/105 , A63F2300/1081 , A63F2300/6063 , A63F2300/8047
摘要: A game system is provided with a converting means including a voice input member such as a microphones 4 for allowing the game player or his/her friend to input voices and for converting the inputted voices into electrical signal data, a sound data storage 48 for storing the electrical signal data obtained by the converting means together with predetermined sound-relating data corresponding to contents of instructions, a sound generating means (47, 49, 7, 11) for generating voices from the corresponding electrical signal data when a game player makes a motion in response to the content of instruction, and an evaluating means for evaluating a game result based on the content of instruction. Accordingly, a sound output type game system which can provide more interesting and enjoyable games can be realized.
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公开(公告)号:EP1082983A2
公开(公告)日:2001-03-14
申请号:EP00119325.9
申请日:2000-09-06
申请人: Konami Corporation
IPC分类号: A63F13/10
CPC分类号: A63F13/54 , A63F13/06 , A63F13/10 , A63F13/211 , A63F13/428 , A63F13/44 , A63F2300/105 , A63F2300/1081 , A63F2300/6063 , A63F2300/8047
摘要: A game system is provided with a converting means including a voice input member such as a microphones 4 for allowing the game player or his/her friend to input voices and for converting the inputted voices into electrical signal data, a sound data storage 48 for storing the electrical signal data obtained by the converting means together with predetermined sound-relating data corresponding to contents of instructions, a sound generating means (47, 49, 7, 11) for generating voices from the corresponding electrical signal data when a game player makes a motion in response to the content of instruction, and an evaluating means for evaluating a game result based on the content of instruction. Accordingly, a sound output type game system which can provide more interesting and enjoyable games can be realized.
摘要翻译: 游戏系统设置有转换装置,该转换装置包括诸如麦克风4之类的语音输入部件,用于允许游戏玩家或他/她的朋友输入语音并将输入的语音转换为电信号数据;声音数据存储器48,用于存储 由转换装置获得的电信号数据以及与指令内容相对应的预定声音相关数据;声音产生装置(47,49,7,11),用于当玩游戏者进行游戏时产生来自相应电信号数据的声音 响应于指令内容的运动,以及用于基于指令内容评估游戏结果的评估装置。 因此,可以实现能够提供更有趣和更愉快的游戏的声音输出型游戏系统。
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公开(公告)号:EP1082982A2
公开(公告)日:2001-03-14
申请号:EP00119324.2
申请日:2000-09-06
申请人: Konami Corporation
IPC分类号: A63F13/10
CPC分类号: A63F13/814 , A63F13/10 , A63F13/211 , A63F13/215 , A63F13/245 , A63F13/44 , A63F13/5375 , A63F13/54 , A63F2300/105 , A63F2300/1062 , A63F2300/1081 , A63F2300/303 , A63F2300/8047 , G10H1/00 , G10H2210/091 , G10H2220/141 , G10H2220/145
摘要: In a game system 1, instruction marks corresponding to sounds constituting part of a music number are displayed on a monitor 3, and a game player plays a game by operating a signal generating device 5 by at least one of a hitting motion and a swinging motion at specified timings based on the displayed instruction marks. The game system 1 is provided with a display means for successively renewably displaying the instruction marks on a display screen of the monitor 3, a signal generator provided in the signal generating device 5 for generating a signal when the signal generating device is operated by the above motion, an evaluating means for evaluating a game result based on a generation timing of the signal, and a sound generating means for outputting at least the background sounds.
摘要翻译: 在游戏系统1中,在监视器3上显示对应于构成音乐编号的一部分的声音的指示标记,游戏者通过以下操作中的至少一个操作信号发生装置5进行游戏:击打运动和摆动 在指定的定时基于显示的指示标记。 游戏系统1设置有用于在监视器3的显示屏幕上连续可再现地显示指示标记的显示装置,设置在信号发生装置5中的信号发生器,用于当信号发生装置由上述操作时产生信号 运动,用于基于信号的产生定时来评估游戏结果的评估装置,以及用于至少输出背景声音的声音产生装置。
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