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公开(公告)号:EP2715654A2
公开(公告)日:2014-04-09
申请号:EP12793597.1
申请日:2012-05-26
发明人: MURPHY, Brian, Scott , LATTA, Stephen, G. , BENNETT, Darren, Alexander , PEREZ, Pedro , WRIGHT, Shawn, C. , MARKOVIC, Relja , DEAGUERO, Joel, B. , WILLOUGHBY, Christopher, H. , HASTINGS, Ryan, Lucas , GEISNER, Kevin
IPC分类号: G06Q50/10
CPC分类号: H04L67/38 , A63F13/10 , A63F13/12 , A63F13/5375 , A63F13/795 , A63F13/85 , A63F2300/5533 , A63F2300/5553 , A63F2300/57 , A63F2300/572 , A63F2300/575 , H04W4/043
摘要: Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one another, thus allowing the users of those avatars to communicate with one another. For asynchronous communications, an avatar of a particular user is left behind at a particular location in a game along with a recorded communication. When other users of other games are at that particular location, the avatar of that particular user is displayed and the recorded communication is presented to the other users.
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公开(公告)号:EP2715655A2
公开(公告)日:2014-04-09
申请号:EP12794059.1
申请日:2012-05-26
发明人: MURPHY, Brian, Scott , LATTA, Stephen, G. , BENNETT, Darren, Alexander , GEISNER, Kevin , WRIGHT, Shawn, C. , MARKOVIC, Relja , DEAGUERO, Joel, B. , WILLOUGHBY, Christopher, H. , HASTINGS, Ryan, Lucas
IPC分类号: G06Q50/10
CPC分类号: A63F13/12 , A63F13/335 , A63F13/48 , A63F13/795 , A63F13/822 , A63F2300/50 , A63F2300/5553 , A63F2300/556 , A63F2300/807
摘要: In accordance with one or more aspects, for a particular user one or more other users associated with that particular user are identified based on a social graph of that particular user. An avatar of at least one of the other users is obtained and included as a non-player-character in a game being played by that particular user. The particular user can provide requests to interact with the avatar of the second user (e.g., calling out the name of the second user, tapping the avatar of the second user on the shoulder, etc.), these requests being invitations for the second user to join in a game with the first user. An indication of such an invitation is presented to the second user, which can, for example, accept the invitation to join in a game with the first user.
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