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公开(公告)号:EP3881200A1
公开(公告)日:2021-09-22
申请号:EP19836665.0
申请日:2019-11-07
发明人: MITAL, Vijay , DU, Liang , NARAYANAN, Ranjith , ABRAHAM, Robin
IPC分类号: G06F16/953
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公开(公告)号:EP3571687A1
公开(公告)日:2019-11-27
申请号:EP18703396.4
申请日:2018-01-12
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公开(公告)号:EP3571019A1
公开(公告)日:2019-11-27
申请号:EP18703869.0
申请日:2018-01-12
发明人: MITAL, Vijay , ABRAHAM, Robin
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公开(公告)号:EP4377847A1
公开(公告)日:2024-06-05
申请号:EP22751196.1
申请日:2022-07-01
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公开(公告)号:EP3571639A1
公开(公告)日:2019-11-27
申请号:EP18702855.0
申请日:2018-01-13
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公开(公告)号:EP3571635A1
公开(公告)日:2019-11-27
申请号:EP18703395.6
申请日:2018-01-12
发明人: MITAL, Vijay , COLLE, Olivier , ABRAHAM, Robin
IPC分类号: G06N3/02
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公开(公告)号:EP3317761A1
公开(公告)日:2018-05-09
申请号:EP16738958.4
申请日:2016-06-30
IPC分类号: G06F9/44
CPC分类号: G06F8/40 , G06F8/30 , G06F8/34 , G06F9/4494
摘要: Automatically generating a software class that is compatible with a transformation chain class library. Such may be used to further populate the transformation chain class library with additional classes of software that was not originally generated as a transformation chain. In response to receiving a software representation, a dependency is identified in the software representation. It is then determined that the dependency corresponds to a dependency element of a transformation chain class of the transformation class library. Then, a software class is generated that corresponds to the software representation and that includes a dependency element that corresponds to the identified dependency, and that is recognized by a merging module as being compatible with the dependent element of the transformation chain class of the transformation chain class library. The software class may then be added to the transformation chain class library.
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公开(公告)号:EP3169416A1
公开(公告)日:2017-05-24
申请号:EP15745031.3
申请日:2015-07-10
发明人: ABRAHAM, Robin
IPC分类号: A63F13/213 , A63F13/355 , A63F13/65 , A63F13/655
CPC分类号: G06T19/006 , A63F13/213 , A63F13/355 , A63F13/63 , A63F13/65 , A63F13/655 , A63F2300/1087 , A63F2300/538 , A63F2300/69 , G06F3/011 , G06F3/017 , G06F3/167 , G06T1/0007 , G06T15/04 , G06T17/20 , G06T19/20 , G06T2219/012 , G06T2219/024 , G06T2219/2021 , G06T2219/2024 , H04N5/225
摘要: A cloud-based virtual world generation platform enables users to create content that can be incorporated into games as dynamic virtual worlds. The user-created content employs three-dimensional (3D) models of the user's environment using data that is captured by a camera system having depth sensing capabilities. A composition service exposed by the platform uses the captured data to generate a wireframe model that can be manipulated by the user with tools for applying surface textures (i.e., "skins") and lighting, and for controlling other attributes and characteristics of the modeled environment. Other tools enable the user to select a particular physics engine that can control how the modeled user environment behaves during gameplay. The platform also exposes a rendering service with which a game can interact to access the user-generated content so that a modeled user environment can be utilized and incorporated into the game as a dynamic virtual world.
摘要翻译: 基于云的虚拟世界生成平台使用户能够创建可作为动态虚拟世界整合到游戏中的内容。 用户创建的内容使用由具有深度感测能力的相机系统捕捉的数据采用用户环境的三维(3D)模型。 平台公开的合成服务使用捕获的数据来生成线框模型,该线框模型可以由用户使用用于应用表面纹理(即“皮肤”)和照明以及用于控制建模环境的其他属性和特征的工具来操纵 。 其他工具使用户能够选择一个特定的物理引擎,可以控制游戏过程中建模用户环境的行为。 该平台还公开渲染服务,游戏可以与之交互以访问用户生成的内容,从而可以利用建模的用户环境并将其作为动态虚拟世界并入游戏中。
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公开(公告)号:EP4449272A1
公开(公告)日:2024-10-23
申请号:EP22851074.9
申请日:2022-12-07
IPC分类号: G06F16/583 , G06F16/783 , G06V10/40
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公开(公告)号:EP4392978A1
公开(公告)日:2024-07-03
申请号:EP22754664.5
申请日:2022-07-25
发明人: GUO, Zhihui , SHARMA, Pramod Kumar , DU, Liang , ABRAHAM, Robin
CPC分类号: G16C20/70 , G16C20/30 , G16C20/40 , G06N3/0455 , G06N3/048 , G06N3/0895 , G06N3/088
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