METHOD OF CREATING A VIRTUAL GAME ENVIRONMENT AND INTERACTIVE GAME SYSTEM EMPLOYING THE METHOD

    公开(公告)号:EP3337585A2

    公开(公告)日:2018-06-27

    申请号:EP16753350.4

    申请日:2016-08-16

    Applicant: LEGO A/S

    CPC classification number: A63F13/655 A63F13/213 A63F13/65 A63F13/98

    Abstract: The invention relates to a method of creating a virtual game environment. The method comprises: selecting one or more physical objects according to pre-determined physical properties; providing a physical model of the game environment/scene using the selected physical objects; scanning the physical model to obtain a digital three dimensional representation of the physical model including information on the pre-determined physical properties; converting the digital three-dimensional representation of the physical model into a virtual toy construction model made up of virtual toy construction elements; and defining game-controlling elements in the virtual toy construction model using information on the pre-determined physical properties, thereby creating the virtual game environment/scene. The invention further relates to an interactive game system including an implementation of the method.

    AN AUGMENTED GAMING PLATFORM
    6.
    发明公开
    AN AUGMENTED GAMING PLATFORM 审中-公开
    PLATTFORMFÜR奥运游戏

    公开(公告)号:EP3137177A1

    公开(公告)日:2017-03-08

    申请号:EP14890857.7

    申请日:2014-04-30

    Abstract: The present disclosure provides a method and a system for an augmented gaming platform. The method and system may capture an image using a computer device with a camera and a display. The method and system may send the image to a matching engine, wherein a trigger is matched to an object in the image. The method and system may return by the matching engine an overlay based on the trigger. The method and system may enter the overlay into an augmented gaming platform.

    Abstract translation: 本公开提供了一种用于增强游戏平台的方法和系统。 该方法和系统可以使用具有相机和显示器的计算机设备捕获图像。 方法和系统可以将图像发送到匹配的引擎,其中触发器与图像中的对象匹配。 方法和系统可以由匹配引擎返回基于触发的覆盖。 方法和系统可以将覆盖物输入到增强的游戏平台中。

    INTERACTIVE VIDEO GAMES
    7.
    发明公开
    INTERACTIVE VIDEO GAMES 审中-公开
    互动视频

    公开(公告)号:EP3007786A1

    公开(公告)日:2016-04-20

    申请号:EP14736233.9

    申请日:2014-06-13

    Abstract: An interactive game in which one or more game characters are controlled by chewing, or other mouth-related movements of one or more players. The game may be used in conjunction with marketing of a chewable product, and the game may include a feature in which data associated with a particular product may be detected by a device associated with the game to affect play of the game. The data may be in the form of graphics such as a QR code, bar code or other code on the package interior or exterior that may be read by a camera, or may be in other forms, e.g., a code provided on a website, in an e-mail or text message, or in another way, to be entered manually by the player. The game may be played on a mobile electronic device. The game play may comprise one or more actions of the character(s) that are caused by one or more different mouth movements of the player(s). The actions of the characters caused by the mouth movements of the users may comprise actions that are different from and normally unrelated to mouth movements, e.g., walking, running, jumping, swinging, spinning, falling, flying, climbing, or other movements involving travel of the character.

    Abstract translation: 一种交互式游戏,其中一个或多个游戏角色通过咀嚼进行控制,或者与一个或多个玩家的其他嘴部相关的动作控制。 游戏可以与可咀嚼产品的营销结合使用,并且游戏可以包括与特定产品相关联的数据可以由与游戏相关联的设备来检测以影响游戏的功能的特征。 数据可以是图形的形式,例如可以由相机读取的包装内部或外部的QR码,条形码或其他代码,或者可以是其他形式,例如提供在网站上的代码, 在电子邮件或短信中,或以其他方式,由玩家手动输入。 游戏可以在移动电子设备上播放。 游戏可以包括由玩家的一个或多个不同嘴巴移动引起的一个或多个角色的一个或多个动作。 由使用者的嘴部动作引起的角色的动作可以包括与口部运动不同且通常无关的动作,例如步行,跑步,跳跃,摆动,旋转,下降,飞行,爬坡或涉及旅行的其他运动 的性格。

    ONLINE AND OFFLINE LINKED GAME SYSTEM, AND COMPUTER PROGRAM
    8.
    发明公开
    ONLINE AND OFFLINE LINKED GAME SYSTEM, AND COMPUTER PROGRAM 审中-公开
    在线联系在线计算机软件

    公开(公告)号:EP2963605A1

    公开(公告)日:2016-01-06

    申请号:EP14836486.2

    申请日:2014-08-14

    Applicant: Kim, Tae Kwan

    Inventor: Kim, Tae Kwan

    Abstract: Provided is an online and offline linked game system. An online and offline linked game system according to an embodiment of the present invention comprises: a determination unit for determining whether a mission has been completed on the basis of code data acquired with mission points; and a management unit for managing data for a set reward issued when the mission is determined to have been completed by the determination unit.

    Abstract translation: 提供了一个在线和离线链接的游戏系统。 根据本发明的实施例的在线和离线链接的游戏系统包括:确定单元,用于基于由任务点获取的代码数据来确定任务是否已经完成; 以及管理单元,用于管理当所述任务被所述确定单元确定为已经完成时发出的设定奖励的数据。

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