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公开(公告)号:EP3475789A1
公开(公告)日:2019-05-01
申请号:EP17736799.2
申请日:2017-06-12
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公开(公告)号:EP2992404A1
公开(公告)日:2016-03-09
申请号:EP14728032.5
申请日:2014-04-29
发明人: SCAVEZZE, Michael , STEED, Jonathan , LATTA, Stephen , GEISNER, Kevin , MCCULLOCH, Daniel , MOUNT, Brian , HASTINGS, Ryan , HECKINGER, Phillip Charles
IPC分类号: G06F3/01
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/0172 , G02B2027/0138 , G02B2027/014 , G06F3/011 , G06K9/6267 , G06T19/20
摘要: Embodiments that relate to interacting with a physical object in a mixed reality environment via a head-mounted display are disclosed. In one embodiment a mixed reality interaction program identifies an object based on an image from captured by the display. An interaction context for the object is determined based on an aspect of the mixed reality environment. A profile for the physical object is queried to determine interaction modes for the object. A selected interaction mode is programmatically selected based on the interaction context. A user input directed at the object is received via the display and interpreted to correspond to a virtual action based on the selected interaction mode. The virtual action is executed with respect to a virtual object associated with the physical object to modify an appearance of the virtual object. The modified virtual object is then displayed via the display.
摘要翻译: 公开了通过头戴式显示器与混合现实环境中的物理对象相互作用的实施例。 在一个实施例中,混合现实交互程序基于由显示器捕获的图像识别对象。 基于混合现实环境的一个方面来确定对象的交互上下文。 查询物理对象的配置文件,以确定对象的交互模式。 基于交互环境,选择的交互模式被编程选择。 经由显示器接收指向对象的用户输入,并且基于所选择的交互模式将其解释为对应于虚拟动作。 相对于与物理对象相关联的虚拟对象执行虚拟动作以修改虚拟对象的外观。 然后通过显示器显示修改的虚拟对象。
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公开(公告)号:EP2962173A1
公开(公告)日:2016-01-06
申请号:EP14710431.9
申请日:2014-02-24
发明人: SCAVEZZE, Michael , FAJT, Nicholas Gervase , NAVRATIL, Arnulfo Zepeda , SCOTT, Jason , SMITH-KIPNIS, Adam Benjamin , MOUNT, Brian , BEVIS, John , BROWN, Cameron , AMBRUS, Tony , HECKINGER, Phillip Charles , KROYMANN, Dan , KAPLAN, Matthew G. , KRAUSS, Aaron
IPC分类号: G06F3/01 , G02B27/01 , G06F3/0346 , G06F3/0481
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/017 , G06F3/011 , G06F3/012 , G06F3/013 , G06F3/0346 , G06F3/04815
摘要: Embodiments that relate to providing motion amplification to a virtual environment are disclosed. For example, in one disclosed embodiment a mixed reality augmentation program receives from a head-mounted display device motion data that corresponds to motion of a user in a physical environment. The program presents via the display device the virtual environment in motion in a principal direction, with the principal direction motion being amplified by a first multiplier as compared to the motion of the user in a corresponding principal direction. The program also presents the virtual environment in motion in a secondary direction, where the secondary direction motion is amplified by a second multiplier as compared to the motion of the user in a corresponding secondary direction, and the second multiplier is less than the first multiplier.
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