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公开(公告)号:EP2697980B1
公开(公告)日:2017-12-20
申请号:EP12724732.8
申请日:2012-05-09
申请人: NDS Limited
发明人: GAUTHIER, Aurelie , SATTLER, Vincent , CHAUVIER, Laurent , SHAH, Bijal , LEE, Stephen Hoiman , RUELLE, Alex
IPC分类号: H04N21/81 , H04N21/438 , H04N5/50 , G06Q30/00 , H04L29/08
CPC分类号: H04N21/4622 , G06Q30/00 , H04N5/50 , H04N21/41 , H04N21/4147 , H04N21/42209 , H04N21/4383 , H04N21/4384 , H04N21/44222 , H04N21/4532 , H04N21/4828 , H04N21/812 , H04N21/84 , H04N21/8455
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公开(公告)号:EP1803052A2
公开(公告)日:2007-07-04
申请号:EP05777597.5
申请日:2005-09-05
申请人: NDS LIMITED
发明人: RUELLE, Alex , FORTIN, Thomas
IPC分类号: G06F3/00
CPC分类号: H04N5/44591 , G06F3/0481 , H04N21/4438
摘要: The method involves assigning focus priority to windows each associated with an application and having ability to accept focus. A focus is assigned to a specific window having a highest focus priority so as to designate the focus assigned window as active window. Independent claims are also included for the following: (1) window-based display system for managing windows; (2) computer program product storing window management program; and (3) window management method.
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公开(公告)号:EP2661737B1
公开(公告)日:2018-12-05
申请号:EP11774105.8
申请日:2011-10-03
申请人: NDS Limited
发明人: GAUDE, Nicolas , RUELLE, Alex , YAHYAOUI, Mohamed , ANDRIEUX, Fabien , MARICHEZ, Julien , LENGRONNE, Fabien
IPC分类号: G06T13/20
CPC分类号: G06T13/20 , G06T13/00 , G06T13/40 , G06T13/80 , G06T15/00 , G06T15/10 , G06T17/00 , G06T17/20 , G06T19/00
摘要: A data processing system (70) for graphics processing, including a scene manager (80). The scene manager (80) includes a scene loader (86) for receiving a description of 3 dimensional objects in a scene from a 3-dimensional modelling tool (46). The description includes first 2-dimensional frame data. The scene manager (80) has a texture image modification unit (84) for receiving second 2-dimensional frame data from a 2-dimensional rendering engine (40), and for replacing the first frame data by the second frame data. The scene manager (80) has an animation scheduler for scheduling and monitoring an animation of the scene. The system includes a display manager (96) operative to invoke the scene manager (80) to render output frames in a display buffer (100), and a scene Tenderer (88) configured for applying the 2-dimensional frame data to the 3-dimensional objects to produce textured 3-dimensional objects in the display buffer (100) and outputting the textured objects in the animation. Related apparatus and methods are also described.
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公开(公告)号:EP2695049A1
公开(公告)日:2014-02-12
申请号:EP12724734.4
申请日:2012-05-10
申请人: NDS Limited
发明人: ASHLEY, Alex , CHAUVIER, Laurent , GAUDE, Nicolas , LATAPIE, Hugo , MURRAY, Kevin A. , PARNALL, Simon John , WALKER, James Geoffrey , CORMICAN, Neil , DYKE, Simon , SATTLER, Vincent , RUELLE, Alex , POLLEN, Jonathan , GERENSTADT, Meir
CPC分类号: G06T3/20 , G06F3/1446 , G06F3/1454 , G06F3/165 , G09G5/12 , G09G5/14 , G09G2320/0613 , G09G2340/04 , G09G2340/14 , G09G2354/00 , G09G2360/144 , G09G2370/06 , G09G2370/20
摘要: A method of operating a client device within a viewing environment is described. The method includes: receiving content at a client device, presenting the content to a viewer by rendering the content as rendered content on a display surface in operable communication with the client device; receiving engagement data at the client device, the engagement data indicating a level of engagement with the content of at least one user who is viewing the rendered content; and adapting presentation of the content in dependence on the engagement data by changing how the content is rendered on the display surface. Related systems, apparatus, and methods are also described.
摘要翻译: 描述在观看环境中操作客户端设备的方法。 该方法包括:在客户机设备处接收内容,通过将内容呈现为与客户端设备可操作地通信的显示表面上的呈现内容,向观看者呈现内容; 在所述客户端设备处接收参与数据,所述参与数据指示与正在观看所呈现的内容的至少一个用户的内容的接合度; 以及通过改变内容在显示表面上的呈现来适应内容的显示,这取决于参与数据。 还描述了相关系统,装置和方法。
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公开(公告)号:EP2697980A1
公开(公告)日:2014-02-19
申请号:EP12724732.8
申请日:2012-05-09
申请人: NDS Limited
发明人: GAUTHIER, Aurelie , SATTLER, Vincent , CHAUVIER, Laurent , SHAH, Bijal , LEE, Stephen Hoiman , RUELLE, Alex
IPC分类号: H04N21/81 , H04N21/438 , H04N5/50 , G06Q30/00 , H04L29/08
CPC分类号: H04N21/4622 , G06Q30/00 , H04N5/50 , H04N21/41 , H04N21/4147 , H04N21/42209 , H04N21/4383 , H04N21/4384 , H04N21/44222 , H04N21/4532 , H04N21/4828 , H04N21/812 , H04N21/84 , H04N21/8455
摘要: A method and apparatus is described to display a customized video sequence during a channel change interval. The method includes displaying a first channel; receiving a channel change request from a user requesting a second channel for display; displaying a video sequence during the channel change interval; and displaying a second channel; characterized in that the displaying of the video sequence during the channel change interval further comprises displaying a black screen with no audio and no video for a short duration; playing out a first portion of a customized video sequence relevant to the second channel entirely; and playing out a second portion of the customized video sequence relevant to the second channel until the second channel is ready to be displayed.
摘要翻译: 描述了在频道改变间隔期间显示定制视频序列的方法和装置。 该方法包括显示第一通道; 从请求第二频道的用户接收频道改变请求以进行显示; 在频道切换间隔期间显示视频序列; 并显示第二通道; 其特征在于,在频道改变间隔期间显示视频序列还包括在短时间内显示没有音频的黑屏,没有视频; 完全与第二个频道播放定制视频序列的第一部分; 并且播放与第二通道相关的定制视频序列的第二部分,直到第二频道准备好显示。
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公开(公告)号:EP2661737A1
公开(公告)日:2013-11-13
申请号:EP11774105.8
申请日:2011-10-03
申请人: NDS Limited
发明人: GAUDE, Nicolas , RUELLE, Alex , YAHYAOUI, Mohamed , ANDRIEUX, Fabien , MARICHEZ, Julien , LENGRONNE, Fabien
IPC分类号: G06T13/20
CPC分类号: G06T13/20 , G06T13/00 , G06T13/40 , G06T13/80 , G06T15/00 , G06T15/10 , G06T17/00 , G06T17/20 , G06T19/00
摘要: A data processing system (70) for graphics processing, including a scene manager (80). The scene manager (80) includes a scene loader (86) for receiving a description of 3 dimensional objects in a scene from a 3-dimensional modelling tool (46). The description includes first 2-dimensional frame data. The scene manager (80) has a texture image modification unit (84) for receiving second 2-dimensional frame data from a 2-dimensional rendering engine (40), and for replacing the first frame data by the second frame data. The scene manager (80) has an animation scheduler for scheduling and monitoring an animation of the scene. The system includes a display manager (96) operative to invoke the scene manager (80) to render output frames in a display buffer (100), and a scene Tenderer (88) configured for applying the 2-dimensional frame data to the 3-dimensional objects to produce textured 3-dimensional objects in the display buffer (100) and outputting the textured objects in the animation. Related apparatus and methods are also described.
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