FOCUS PRIORITY IN WINDOW MANAGEMENT
    2.
    发明公开
    FOCUS PRIORITY IN WINDOW MANAGEMENT 审中-公开
    对焦优先在窗口管理

    公开(公告)号:EP1803052A2

    公开(公告)日:2007-07-04

    申请号:EP05777597.5

    申请日:2005-09-05

    申请人: NDS LIMITED

    IPC分类号: G06F3/00

    摘要: The method involves assigning focus priority to windows each associated with an application and having ability to accept focus. A focus is assigned to a specific window having a highest focus priority so as to designate the focus assigned window as active window. Independent claims are also included for the following: (1) window-based display system for managing windows; (2) computer program product storing window management program; and (3) window management method.

    COORDINATED 2-DIMENSIONAL AND 3-DIMENSIONAL GRAPHICS PROCESSING

    公开(公告)号:EP2661737B1

    公开(公告)日:2018-12-05

    申请号:EP11774105.8

    申请日:2011-10-03

    申请人: NDS Limited

    IPC分类号: G06T13/20

    摘要: A data processing system (70) for graphics processing, including a scene manager (80). The scene manager (80) includes a scene loader (86) for receiving a description of 3 dimensional objects in a scene from a 3-dimensional modelling tool (46). The description includes first 2-dimensional frame data. The scene manager (80) has a texture image modification unit (84) for receiving second 2-dimensional frame data from a 2-dimensional rendering engine (40), and for replacing the first frame data by the second frame data. The scene manager (80) has an animation scheduler for scheduling and monitoring an animation of the scene. The system includes a display manager (96) operative to invoke the scene manager (80) to render output frames in a display buffer (100), and a scene Tenderer (88) configured for applying the 2-dimensional frame data to the 3-dimensional objects to produce textured 3-dimensional objects in the display buffer (100) and outputting the textured objects in the animation. Related apparatus and methods are also described.

    CUSTOMIZED ZAPPING
    5.
    发明公开
    CUSTOMIZED ZAPPING 有权
    PERSONALISIERTER KANALDURCHLAUF

    公开(公告)号:EP2697980A1

    公开(公告)日:2014-02-19

    申请号:EP12724732.8

    申请日:2012-05-09

    申请人: NDS Limited

    摘要: A method and apparatus is described to display a customized video sequence during a channel change interval. The method includes displaying a first channel; receiving a channel change request from a user requesting a second channel for display; displaying a video sequence during the channel change interval; and displaying a second channel; characterized in that the displaying of the video sequence during the channel change interval further comprises displaying a black screen with no audio and no video for a short duration; playing out a first portion of a customized video sequence relevant to the second channel entirely; and playing out a second portion of the customized video sequence relevant to the second channel until the second channel is ready to be displayed.

    摘要翻译: 描述了在频道改变间隔期间显示定制视频序列的方法和装置。 该方法包括显示第一通道; 从请求第二频道的用户接收频道改变请求以进行显示; 在频道切换间隔期间显示视频序列; 并显示第二通道; 其特征在于,在频道改变间隔期间显示视频序列还包括在短时间内显示没有音频的黑屏,没有视频; 完全与第二个频道播放定制视频序列的第一部分; 并且播放与第二通道相关的定制视频序列的第二部分,直到第二频道准备好显示。

    COORDINATED 2-DIMENSIONAL AND 3-DIMENSIONAL GRAPHICS PROCESSING
    6.
    发明公开
    COORDINATED 2-DIMENSIONAL AND 3-DIMENSIONAL GRAPHICS PROCESSING 审中-公开
    协调的二维及三维图形处理

    公开(公告)号:EP2661737A1

    公开(公告)日:2013-11-13

    申请号:EP11774105.8

    申请日:2011-10-03

    申请人: NDS Limited

    IPC分类号: G06T13/20

    摘要: A data processing system (70) for graphics processing, including a scene manager (80). The scene manager (80) includes a scene loader (86) for receiving a description of 3 dimensional objects in a scene from a 3-dimensional modelling tool (46). The description includes first 2-dimensional frame data. The scene manager (80) has a texture image modification unit (84) for receiving second 2-dimensional frame data from a 2-dimensional rendering engine (40), and for replacing the first frame data by the second frame data. The scene manager (80) has an animation scheduler for scheduling and monitoring an animation of the scene. The system includes a display manager (96) operative to invoke the scene manager (80) to render output frames in a display buffer (100), and a scene Tenderer (88) configured for applying the 2-dimensional frame data to the 3-dimensional objects to produce textured 3-dimensional objects in the display buffer (100) and outputting the textured objects in the animation. Related apparatus and methods are also described.