摘要:
In a method of a method of linking a unique identifier to an instant game ticket, a user is instructed to enter or provide a unique identifier. The unique identifier is received from the user via input into the identifier entry mechanism (34). The unique identifier is stored in a computer-readable memory. A representation of the unique identifier and at least one game result is printed on an instant win game ticket. The user is instructed not to accept the instant win game ticket unless the representation of the unique identifier printed thereon corresponds to the unique identifier that the user provided.
摘要:
In a method of linking a unique identifier to an instant game ticket, a user is instructed to enter a unique identifier on an identifier entry mechanism (110). An image of the unique identifier is received from the user via the identifier entry mechanism. The unique identifier is stored in a computer-readable memory (116). A representation of the unique identifier and at least one game result is printed on an instant win game ticket (118). The user is instructed not to accept the instant win game ticket unless the representation of the unique identifier printed thereon corresponds to the unique identifier that the user entered on the identifier entry mechanism (110).
摘要:
In a method of linking a unique identifier to an instant game ticket, a user is instructed to enter a unique identifier on an identifier entry mechanism (110). An image of the unique identifier is received from the user via the identifier entry mechanism. The unique identifier is stored in a computer-readable memory (116). A representation of the unique identifier and at least one game result is printed on an instant win game ticket (118). The user is instructed not to accept the instant win game ticket unless the representation of the unique identifier printed thereon corresponds to the unique identifier that the user entered on the identifier entry mechanism (110).