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公开(公告)号:EP3565648A1
公开(公告)日:2019-11-13
申请号:EP18700234.0
申请日:2018-01-05
发明人: PANESAR, Pritpal Singh , NUSRAT, Mohammed Mansoor , RYAN, Nicholas Anthony Edward , SPENCER, Hugh Alexander Dinsdale
IPC分类号: A63F13/5375 , A63F13/46 , A63F13/67 , A63F13/798
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公开(公告)号:EP3693069A1
公开(公告)日:2020-08-12
申请号:EP20159333.2
申请日:2019-02-04
IPC分类号: A63F13/497 , A63F13/525 , A63F13/5375
摘要: A video recording method comprises recording a sequence of video images output by a videogame, recording a sequence of depth buffer values for a depth buffer used by the videogame, recording a sequence of in-game virtual camera positions used to generate the video images, recording one or more in-game events and their respective in-game positions, associating the depth buffer value sequence, the in-game virtual camera position sequence, and an identifier for the videogame, with the video image sequence, and associating the one or more in-game events and their respective in-game positions with the identifier for the videogame; meanwhile a video playback method comprises obtaining a video recording of a videogame playing session, comprising a sequence of video images, obtaining a depth buffer value sequence, an in-game virtual camera position sequence, and an identifier for the videogame that are associated with the video recording, obtaining data indicative of a statistically significant in-game event and an in-game event position, calculating a position within the current video image corresponding to the in-game event position, in dependence upon the associated in-game virtual camera position and depth buffer values, and augmenting the current video image with a graphical representation of the statistically significant in-game event, responsive to the calculated position.
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公开(公告)号:EP3530329A1
公开(公告)日:2019-08-28
申请号:EP18215684.4
申请日:2018-12-21
发明人: SPENCER, Hugh Alexander Dinsdale , SWANN, Andrew , BRISLIN, Simon Andrew St John , RYAN, Nicholas Anthony Edward
IPC分类号: A63F13/497 , A63F13/52 , A63F13/5372
摘要: A method of detecting significant footage for recording from a videogame comprises obtaining position information for a target object within a virtual environment of the videogame, obtaining depth buffer information for a current position of a virtual camera used to generate a current image of the virtual environment for display by the videogame, calculating a first distance along a line between the current position of the virtual camera and the obtained position of the target object, detecting whether a depth buffer value along the line corresponds to at least a threshold distance from the virtual camera, the threshold distance being based upon the calculated first distance, and if so, associating the current image with an indicator that the image is significant for the purposes of recording footage from the videogame.
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公开(公告)号:EP3874501A1
公开(公告)日:2021-09-08
申请号:EP19790707.4
申请日:2019-10-08
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公开(公告)号:EP3530330A1
公开(公告)日:2019-08-28
申请号:EP19155365.0
申请日:2019-02-04
IPC分类号: A63F13/497
摘要: A video recording method comprises recording a sequence of video images output by a videogame, recording a sequence of depth buffer values for a depth buffer used by the videogame, recording a sequence of in-game virtual camera positions used to generate the video images, recording one or more in-game events and their respective in-game positions, associating the depth buffer value sequence, the in-game virtual camera position sequence, and an identifier for the videogame, with the video image sequence, and associating the one or more in-game events and their respective in-game positions with the identifier for the videogame; meanwhile a video playback method comprises obtaining a video recording of a videogame playing session, comprising a sequence of video images, obtaining a depth buffer value sequence, an in-game virtual camera position sequence, and an identifier for the videogame that are associated with the video recording, obtaining data indicative of a statistically significant in-game event and an in-game event position, calculating a position within the current video image corresponding to the in-game event position, in dependence upon the associated in-game virtual camera position and depth buffer values, and augmenting the current video image with a graphical representation of the statistically significant in-game event, responsive to the calculated position.
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公开(公告)号:EP3530329B1
公开(公告)日:2020-10-07
申请号:EP18215684.4
申请日:2018-12-21
发明人: SPENCER, Hugh Alexander Dinsdale , SWANN, Andrew , BRISLIN, Simon Andrew St John , RYAN, Nicholas Anthony Edward
IPC分类号: A63F13/497 , A63F13/52 , A63F13/5372
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公开(公告)号:EP3565650A1
公开(公告)日:2019-11-13
申请号:EP18703812.0
申请日:2018-01-05
发明人: PANESAR, Pritpal Singh , NUSRAT, Mohammed Mansoor , RYAN, Nicholas Anthony Edward , SPENCER, Hugh Alexander Dinsdale
IPC分类号: A63F13/5375 , A63F13/46 , A63F13/67 , A63F13/798
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公开(公告)号:EP3565649A1
公开(公告)日:2019-11-13
申请号:EP18700235.7
申请日:2018-01-05
发明人: PANESAR, Pritpal Singh , NUSRAT, Nohammed Mansoor , RYAN, Nicholas Anthony Edward , SPENCER, Hugh Alexander Dinsdale
IPC分类号: A63F13/5375 , A63F13/46 , A63F13/67 , A63F13/798
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