3D AVATAR RENDERING
    1.
    发明公开
    3D AVATAR RENDERING 审中-公开

    公开(公告)号:EP4372690A1

    公开(公告)日:2024-05-22

    申请号:EP24157852.5

    申请日:2019-10-31

    申请人: Snap Inc.

    摘要: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for rendering an avatar. A first avatar having a first level of detail is stored in a database, the first avatar including a first plurality of components. A level of detail of each of the first plurality of components is reduced separately from each other. A second plurality of components comprising the reduced level of detail of each of the first plurality of components is stored. A request is received for the first avatar in a second level of detail that comprises a lower level of detail than the first level of detail. In response to receiving the request, the second plurality of components is assembled to generate a second avatar having the second level of detail.

    METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, AND COMPUTER DEVICE AND STORAGE MEDIUM

    公开(公告)号:EP4343699A1

    公开(公告)日:2024-03-27

    申请号:EP23765777.0

    申请日:2023-02-21

    摘要: Provided in the present disclosure are a method and apparatus for controlling a virtual object, and a computer device and a storage medium. The method comprises: in response to a first virtual object being in a target motion state, determining pose information of the first virtual object; on the basis of the pose information, determining position information of a following anchor point, wherein the following anchor point is used for representing a motion end-point, under the pose information, of a second virtual object associated with the first virtual object; and on the basis of the position information of the following anchor point, controlling the second virtual object to move.

    VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING SYSTEM AND VIDEO GAME PROCESSING METHOD
    9.
    发明公开
    VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING SYSTEM AND VIDEO GAME PROCESSING METHOD 审中-公开
    VIDEOSPIELVERARBEITUNGSPROGRAMM,VIDEOSPIELVERARBEITUNGSSYSTEM UND VIDEOSPIELVERARBEITUNGSVERFAHREN

    公开(公告)号:EP3144041A1

    公开(公告)日:2017-03-22

    申请号:EP16156204.6

    申请日:2016-02-17

    IPC分类号: A63F13/5255 A63F13/56

    摘要: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.

    摘要翻译: 视频游戏处理程序产品使得用户终端响应于用户的操作来实现控制视频游戏进程的功能。 功能包括:更新功能,被配置为基于用户的移动操作来更新虚拟空间上的字符的位置; 第一显示功能,被配置为基于更新结果显示与用户相对应的正常屏幕; 第二显示功能,被配置为基于拍摄操作显示拍摄画面,除了用户角色以外的对象在执行拍摄操作时执行拍摄动作; 以及存储功能,其被配置为基于存储操作将所述拍摄画面的至少一部分存储在预定的存储区域中。

    VIDEO GAME SYSTEM
    10.
    发明公开
    VIDEO GAME SYSTEM 审中-公开
    VIDEOSPIELSYSTEM

    公开(公告)号:EP2923744A3

    公开(公告)日:2016-03-30

    申请号:EP15156824.3

    申请日:2011-05-13

    发明人: Inaba, Yusuke

    摘要: A video game system includes a plurality of servers and one or more client terminals. Each server provides game information to the client terminal. The client terminal carries out information communication with the server in accordance with a protocol; carries out the video game on a zone on the basis of the game information; and carries out, in response to a request to change zones, zone changing processing. In the zone changing processing, the client terminal updates a valid flag indicating that the protocol for a current zone is valid to a state indicating that the protocol is invalid; determines whether there is the session information for a new zone or not; and updates the valid flag indicating that the protocol for the new zone is invalid to a state indicating that the protocol is valid in a case where there is the session information.

    摘要翻译: 视频游戏系统包括多个服务器和一个或多个客户终端。 每个服务器向客户终端提供游戏信息。 客户终端根据协议与服务器进行信息通信; 基于游戏信息在区域上执行视频游戏; 并且响应于改变区域的请求而执行区域改变处理。 在区域变更处理中,客户终端更新表示当前区域的协议有效的有效标志,表示协议无效的状态; 确定是否存在新区域的会话信息; 并且在存在会话信息的情况下,更新指示新区域的协议对于表示协议有效的状态无效的有效标志。