게임 장치, 게임 제어 방법, 게임 제어 프로그램을 기록한 컴퓨터로 읽을 수 있는 기록 매체
    1.
    发明公开
    게임 장치, 게임 제어 방법, 게임 제어 프로그램을 기록한 컴퓨터로 읽을 수 있는 기록 매체 有权
    游戏设备,游戏控制方法,游戏控制程序和程序记录的计算机可读记录介质

    公开(公告)号:KR1020100019538A

    公开(公告)日:2010-02-18

    申请号:KR1020097027010

    申请日:2008-06-03

    摘要: It is an object to realize a video game with a wider variety and a high amusement. A video game (2) of the present invention executes a game to make a hummer image (52) move, wherein the hummer image is displayed on a display device (4) in accordance with an operation signal indicative of an acceleration that an acceleration sensor (21) provided at a controller (3) detects and corresponds to the controller (3). In the case where at least one of the acceleration that the operation signal indicates and a moving speed of the controller (3) calculated from the acceleration is confirmed to be in a predetermined range, an operation target object controller (32) in place of the hummer image (52) is provided to display an enlarged hummer image (52′), so that a video game with a wide variety and a high amusement can be realized.

    摘要翻译: 实现具有更多种类和高娱乐性的视频游戏的目的。 本发明的视频游戏(2)执行游戏以使悍马图像(52)移动,其中根据指示加速度的加速度传感器的操作信号将悍马图像显示在显示装置(4)上 设置在控制器(3)处的控制器(21)检测并对应于控制器(3)。 在确认操作信号指示的加速度和从加速度计算出的控制器(3)的移动速度中的至少一个被确认为在预定范围内的情况下,操作对象对象控制器(32)代替 提供悍马图像(52)以显示放大的悍马图像(52'),使得可以实现具有多种多样和高娱乐性的视频游戏。

    게임 프로그램, 게임 장치 및 게임 방법
    2.
    发明公开
    게임 프로그램, 게임 장치 및 게임 방법 无效
    游戏程序,游戏机和游戏方法

    公开(公告)号:KR1020090010124A

    公开(公告)日:2009-01-28

    申请号:KR1020087030749

    申请日:2007-05-11

    IPC分类号: G06Q50/10

    摘要: The fun of playing a game is enhanced and the player can play games repetitively. Belonging group determining means (52) determines that the prefecture to which a player character (41) belongs is Osaka prefecture. Belonging group variable determining means (53) determines that the enthusiasm rank parameter of Osaka prefecture is average = 0 point. Belonging group event result determining means (54) determines the result of a predetermined event with respect to the player character (41). Belonging group variable varying means (57) varies the enthusiasm rank parameter of Osaka prefecture depending on the result of the predetermined event with respect to the player character (41).

    摘要翻译: 玩游戏的乐趣增强,玩家可以重复玩游戏。 归属组确定装置(52)确定玩家角色(41)所属的县是大阪府。 归属组变量确定装置(53)确定大阪府的积极性等级参数是平均值= 0点。 归属组事件结果确定装置(54)确定关于玩家角色(41)的预定事件的结果。 所属组变量装置(57)根据对于玩家角色(41)的预定事件的结果,改变大阪府的积极性等级参数。