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公开(公告)号:US11571618B1
公开(公告)日:2023-02-07
申请号:US17403324
申请日:2021-08-16
Applicant: Amazon Technologies, Inc.
Inventor: Brian J. Schuster , Akshay Gopal Shetty , Xiaohang Miao , Jonathan Robert Bush , Joseph Richard Thompson , Dajun Duan
IPC: A63F13/00 , A63F9/24 , A63F13/35 , A63F13/335
Abstract: A multi-region game server fleet may span a plurality of computing regions including a home computing region and one or more remote computing regions. A fleet management service operating in the home computing region may receive a request to perform a modification to the multi-region game server fleet, such as adding an additional remote computing region, removing an existing remote computing region, or making a configuration change. The modification may be performed, at least in part, by one or more region specific worker processes hosted in the home region. The fleet management service operating in the home computing region may also receive a request to perform an interaction with a specific remote region game server. An instruction corresponding to the interaction may be transmitted, by a region-specific computing function hosted in the home region, to the specific remote region game server.
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公开(公告)号:US10722801B1
公开(公告)日:2020-07-28
申请号:US16058740
申请日:2018-08-08
Applicant: Amazon Technologies, Inc.
Inventor: Jeff Curley , Bruce Erwin Brown , Ross Alan Cameron Gardner , Brian J. Schuster
IPC: A63F13/00 , A63F13/798 , A63F13/843
Abstract: A quick or limited matching process can be used to quickly get players of a gaming application into an active game session. In order to improve the quality of the match for a subsequent game session, a longer-running match process can be utilized while players are engaged in a current game session. A pool of players likely to be available around the time at which a current game session will end is determined. The longer-running match process can analyze the data for the player pool to determine matches of players for one or more future game sessions. Information for these sessions can be provided to the relevant players, who are then enabled to join in the respective sessions. Such a process provides for more flexibility and accuracy in the matching process without extending the player wait times endured.
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公开(公告)号:US11872497B1
公开(公告)日:2024-01-16
申请号:US17390169
申请日:2021-07-30
Applicant: Amazon Technologies, Inc.
Inventor: Brian J. Schuster
IPC: A63F13/795 , G06F16/955 , A63F13/85
CPC classification number: A63F13/795 , A63F13/85 , G06F16/955 , A63F2300/5566
Abstract: A selection to use a customer-generated matchmaking algorithm is received, by a multi-tenant gaming service, from a first customer. Indications of a plurality of video game player matchmaking requests and corresponding player characteristic data are provided, by the multi-tenant gaming service, for processing by the customer-generated matchmaking algorithm. An indication of a first player match determined by the customer-generated matchmaking algorithm, based on the video game player matchmaking requests and the player characteristic data, is received, by the multi-tenant gaming service. The first player match may be between at least a first player and a second player. Execution of a first video game session to which the first player and the second player are connected is hosted, by the multi-tenant gaming service.
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公开(公告)号:US20210299557A1
公开(公告)日:2021-09-30
申请号:US16834743
申请日:2020-03-30
Applicant: Amazon Technologies, Inc.
Inventor: Geoffrey Scott Pare , Joseph Richard Thompson , Bruce Erwin Brown , Alexander Lambertus Eusman , Brian J. Schuster , Christopher Byskal
IPC: A63F13/35 , A63F13/335 , G06F9/455
Abstract: A game-streaming service of a service provider network is configured to assign virtual machine (VM) instances to game streaming requests using a value-based approach. In order to assign a VM instance to a game streaming request for streaming a game to a client device of a player associated with the game streaming request, the game-streaming service may determine one or more attributes of the game streaming request, such as player attributes and/or game attributes. The game-streaming service may also determine available VM instances allocated to a subscriber associated with the game streaming request, which may be located across disparate geographical regions. A value(s) may be determined based on the attributes of the game streaming request, and the value(s) may be used to select one of the available VM instances for streaming the game as part of a corresponding game session.
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公开(公告)号:US11571619B1
公开(公告)日:2023-02-07
申请号:US17403458
申请日:2021-08-16
Applicant: Amazon Technologies, Inc.
Inventor: Brian J. Schuster , Akshay Gopal Shetty , Xiaohang Miao , Jonathan Robert Bush , Joseph Richard Thompson , Dajun Duan
IPC: A63F13/00 , A63F9/24 , A63F13/35 , A63F13/335
Abstract: A multi-region game server fleet may span a plurality of computing regions including a home computing region and one or more remote computing regions. A fleet management service operating in the home computing region may receive a request to perform a modification to the multi-region game server fleet, such as adding an additional remote computing region, removing an existing remote computing region, or making a configuration change. The modification may be performed, at least in part, by one or more region specific worker processes hosted in the home region. The fleet management service operating in the home computing region may also receive a request to perform an interaction with a specific remote region game server. An instruction corresponding to the interaction may be transmitted, by a region-specific computing function hosted in the home region, to the specific remote region game server.
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公开(公告)号:US20210299574A1
公开(公告)日:2021-09-30
申请号:US16834528
申请日:2020-03-30
Applicant: Amazon Technologies, Inc.
Inventor: Geoffrey Scott Pare , Joseph Richard Thompson , Bruce Erwin Brown , Alexander Lambertus Eusman , Brian J. Schuster , Christopher Byskal
Abstract: A game-hosting service of a service provider network is configured to place game sessions on fleets of virtual machine (VM) instances using a value-based approach. In order to place a game session on a fleet, the game-hosting service may determine one or more attributes of the game session request, such as player attributes and/or game attributes. The game-hosting service may also determine available fleets of VM instances allocated to a subscriber associated with the game session request, which may be located across disparate geographical regions. A value(s) may be determined based on the attributes of the game session request, and the value(s) may be used to select a fleet of the available fleets for hosting the game session.
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