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公开(公告)号:US09427666B2
公开(公告)日:2016-08-30
申请号:US15014072
申请日:2016-02-03
Applicant: EMPIRE TECHNOLOGY DEVELOPMENT LLC
Inventor: Takahiro Miyashita , Satoru Satake , Masahiro Shiomi
IPC: G06K9/00 , A63F13/355 , A63F13/95 , A63F13/52 , A63F13/65 , A63F13/822 , A63F13/46 , A63F13/216 , A63F13/213
CPC classification number: A63F13/355 , A63F13/10 , A63F13/12 , A63F13/213 , A63F13/216 , A63F13/23 , A63F13/46 , A63F13/52 , A63F13/65 , A63F13/822 , A63F13/95 , A63F2300/1093 , A63F2300/535 , A63F2300/5546 , A63F2300/6045
Abstract: Technologies are generally described for a general mood adding scheme in a cloud-based game system. In some examples, a method performed under control of a computing device may include receiving from a raw database at least one set of facial expression data, each of the at least one set of facial expression data being accompanied by time information and location information, clustering a geographic area to form at least one cluster based at least in part on the at least one set of facial expression data, and storing the at least one cluster in a map database corresponding to the area.
Abstract translation: 通常在基于云的游戏系统中描述一般情绪添加方案的技术。 在一些示例中,在计算设备的控制下执行的方法可以包括从原始数据库接收至少一组面部表情数据,所述至少一组面部表情数据中的每一个伴随着时间信息和位置信息,聚类 至少部分地基于所述至少一组面部表情数据形成至少一个群集的地理区域,以及将所述至少一个群集存储在与所述区域对应的地图数据库中。
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公开(公告)号:US20140169690A1
公开(公告)日:2014-06-19
申请号:US13878512
申请日:2012-12-13
Applicant: Empire Technology Development LLC
Inventor: Takahiro Miyashita , Satoru Satake , Masahiro Shiomi
IPC: G06K9/62
CPC classification number: A63F13/355 , A63F13/10 , A63F13/12 , A63F13/213 , A63F13/216 , A63F13/23 , A63F13/46 , A63F13/52 , A63F13/65 , A63F13/822 , A63F13/95 , A63F2300/1093 , A63F2300/535 , A63F2300/5546 , A63F2300/6045
Abstract: Technologies are generally described for an general mood adding scheme in a cloud-based game system. In some examples, a method performed under control of a computing device may include receiving from a raw database at least one set of facial expression data, each of the at least one set of facial expression data being accompanied by time information and location information, clustering a geographic area to form at least one cluster based at least in part on the at least one set of facial expression data, and storing the at least one cluster in a map database corresponding to the area.
Abstract translation: 技术通常用于基于云的游戏系统中的一般情绪添加方案。 在一些示例中,在计算设备的控制下执行的方法可以包括从原始数据库接收至少一组面部表情数据,所述至少一组面部表情数据中的每一个伴随着时间信息和位置信息,聚类 至少部分地基于所述至少一组面部表情数据形成至少一个群集的地理区域,以及将所述至少一个群集存储在与所述区域对应的地图数据库中。
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公开(公告)号:US09302178B2
公开(公告)日:2016-04-05
申请号:US13878512
申请日:2012-12-13
Applicant: Empire Technology Development LLC
Inventor: Takahiro Miyashita , Satoru Satake , Masahiro Shiomi
CPC classification number: A63F13/355 , A63F13/10 , A63F13/12 , A63F13/213 , A63F13/216 , A63F13/23 , A63F13/46 , A63F13/52 , A63F13/65 , A63F13/822 , A63F13/95 , A63F2300/1093 , A63F2300/535 , A63F2300/5546 , A63F2300/6045
Abstract: Technologies are generally described for a general mood adding scheme in a cloud-based game system. In some examples, a method performed under control of a computing device may include receiving from a raw database at least one set of facial expression data, each of the at least one set of facial expression data being accompanied by time information and location information, clustering a geographic area to form at least one cluster based at least in part on the at least one set of facial expression data, and storing the at least one cluster in a map database corresponding to the area.
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