Automatic sharing of engaging gameplay moments from mobile

    公开(公告)号:US09884258B2

    公开(公告)日:2018-02-06

    申请号:US14048385

    申请日:2013-10-08

    Applicant: Google Inc.

    CPC classification number: A63F13/87 A63F13/212 A63F13/332 A63F13/86

    Abstract: In a communication device comprising an operating system platform, which is operable to provide wired and/or wireless communication, and gaming, automatically detecting by the operating system platform, occurrence of one or more engaging gameplay moments for a corresponding game. For one or more users, the operating system platform may be operable to monitor one or more variables for the game to detect the occurrence of the one or more engaging gameplay moments. The operating system platform may be operable to detect whether to share information related to the one or more engaging gameplay moments with one or more social networking destinations.

    Native gameplay experience across platforms

    公开(公告)号:US09981191B2

    公开(公告)日:2018-05-29

    申请号:US14048424

    申请日:2013-10-08

    Applicant: Google Inc.

    CPC classification number: A63F13/77 A63F13/33 A63F2300/209

    Abstract: An operating system (OS) platform-level gaming module that is integrated as part of an OS platform for a first wired and/or wireless communication device is operable to detect when a user installs a game written for the first wired and/or wireless communication device. The OS platform-level gaming module is operable to publish the game to a cloud when the installation of the game is detected and install the published game to at least a second wired and/or wireless communication device that is associated with said user. The OS platform-level gaming module may be operable to copy corresponding configurations and settings for the game installed on the first wired and/or wireless communication device to the cloud.

    Resolution recommendation for displaying content items
    3.
    发明授权
    Resolution recommendation for displaying content items 有权
    分辨率推荐显示内容项目

    公开(公告)号:US09336559B1

    公开(公告)日:2016-05-10

    申请号:US14328543

    申请日:2014-07-10

    Applicant: Google Inc.

    CPC classification number: G06T1/20 H04N21/25833

    Abstract: When a request for a content item is received from a device, the resolution parameters of the device are identified. Based on the resolution parameters of the device, a selection is made as to a version of the content item to recommend from a plurality of versions of the content item. Each version of the content item has a different resolution. A recommendation is provided to the user of the device that the selected version of the content item be displayed on the device.

    Abstract translation: 当从设备接收到对内容项目的请求时,识别设备的分辨率参数。 基于设备的分辨率参数,对从内容项的多个版本推荐的内容项的版本做出选择。 每个版本的内容项都有不同的分辨率。 向设备的用户提供在设备上显示所选内容项的版本的建议。

    NATIVE GAMEPLAY EXPERIENCE ACROSS PLATFORMS
    4.
    发明申请
    NATIVE GAMEPLAY EXPERIENCE ACROSS PLATFORMS 有权
    本地游戏体验平台

    公开(公告)号:US20150099587A1

    公开(公告)日:2015-04-09

    申请号:US14048424

    申请日:2013-10-08

    Applicant: Google Inc.

    CPC classification number: A63F13/77 A63F13/33 A63F2300/209

    Abstract: An operating system (OS) platform-level gaming module that is integrated as part of an OS platform for a first wired and/or wireless communication device is operable to detect when a user installs a game written for the first wired and/or wireless communication device. The OS platform-level gaming module is operable to publish the game to a cloud when the installation of the game is detected and install the published game to at least a second wired and/or wireless communication device that is associated with said user. The OS platform-level gaming module may be operable to copy corresponding configurations and settings for the game installed on the first wired and/or wireless communication device to the cloud.

    Abstract translation: 作为第一有线和/或无线通信设备的OS平台的一部分集成的操作系统(OS)平台级游戏模块可操作以检测用户何时安装为第一有线和/或无线通信而编写的游戏 设备。 操作系统平台级游戏模块可操作以在检测到游戏的安装时将游戏发布到云,并将发布的游戏安装到与所述用户相关联的至少第二有线和/或无线通信设备。 OS平台级游戏模块可操作以将安装在第一有线和/或无线通信设备上的游戏的相应配置和设置复制到云。

    AUTOMATIC SHARING OF ENGAGING GAMEPLAY MOMENTS FROM MOBILE
    5.
    发明申请
    AUTOMATIC SHARING OF ENGAGING GAMEPLAY MOMENTS FROM MOBILE 有权
    自动共享移动游戏机游戏

    公开(公告)号:US20150099586A1

    公开(公告)日:2015-04-09

    申请号:US14048385

    申请日:2013-10-08

    Applicant: Google Inc.

    CPC classification number: A63F13/87 A63F13/212 A63F13/332 A63F13/86

    Abstract: In a communication device comprising an operating system platform, which is operable to provide wired and/or wireless communication, and gaming, automatically detecting by the operating system platform, occurrence of one or more engaging gameplay moments for a corresponding game. For one or more users, the operating system platform may be operable to monitor one or more variables for the game to detect the occurrence of the one or more engaging gameplay moments. The operating system platform may be operable to detect whether to share information related to the one or more engaging gameplay moments with one or more social networking destinations.

    Abstract translation: 在包括可操作以提供有线和/或无线通信和游戏的操作系统平台的通信设备中,由操作系统平台自动检测相应游戏的一个或多个参与游戏时刻的发生。 对于一个或多个用户,操作系统平台可操作以监视游戏的一个或多个变量以检测一个或多个参与游戏时刻的发生。 操作系统平台可操作以检测是否与一个或多个社交网络目的地共享与一个或多个参与游戏时刻有关的信息。

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